pub struct FramebufferObject<'a> { /* private fields */ }
Expand description
Framebuffer object.
Implementations§
Source§impl<'a> FramebufferObject<'a>
impl<'a> FramebufferObject<'a>
pub fn new(width: usize, height: usize, texture_format: TextureFormat) -> Self
pub fn with_texture_rgba(width: usize, height: usize) -> Self
pub fn width(&self) -> usize
pub fn height(&self) -> usize
pub fn framebuffer(&self) -> &Framebuffer
pub fn texture(&self) -> &Texture<'a>
Trait Implementations§
Source§impl<'a> Bindable for FramebufferObject<'a>
impl<'a> Bindable for FramebufferObject<'a>
Auto Trait Implementations§
impl<'a> Freeze for FramebufferObject<'a>
impl<'a> !RefUnwindSafe for FramebufferObject<'a>
impl<'a> !Send for FramebufferObject<'a>
impl<'a> !Sync for FramebufferObject<'a>
impl<'a> Unpin for FramebufferObject<'a>
impl<'a> !UnwindSafe for FramebufferObject<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.