Struct Version33

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pub struct Version33 {
Show 59 fields pub geterror: extern "system" fn() -> u32, pub bindfragdatalocationindexed: extern "system" fn(u32, u32, u32, *const i8), pub getfragdataindex: extern "system" fn(u32, *const i8) -> i32, pub gensamplers: extern "system" fn(i32, *mut u32), pub deletesamplers: extern "system" fn(i32, *const u32), pub issampler: extern "system" fn(u32) -> u8, pub bindsampler: extern "system" fn(u32, u32), pub samplerparameteri: extern "system" fn(u32, u32, i32), pub samplerparameteriv: extern "system" fn(u32, u32, *const i32), pub samplerparameterf: extern "system" fn(u32, u32, f32), pub samplerparameterfv: extern "system" fn(u32, u32, *const f32), pub samplerparameteriiv: extern "system" fn(u32, u32, *const i32), pub samplerparameteriuiv: extern "system" fn(u32, u32, *const u32), pub getsamplerparameteriv: extern "system" fn(u32, u32, *mut i32), pub getsamplerparameteriiv: extern "system" fn(u32, u32, *mut i32), pub getsamplerparameterfv: extern "system" fn(u32, u32, *mut f32), pub getsamplerparameteriuiv: extern "system" fn(u32, u32, *mut u32), pub querycounter: extern "system" fn(u32, u32), pub getqueryobjecti64v: extern "system" fn(u32, u32, *mut i64), pub getqueryobjectui64v: extern "system" fn(u32, u32, *mut u64), pub vertexattribdivisor: extern "system" fn(u32, u32), pub vertexattribp1ui: extern "system" fn(u32, u32, u8, u32), pub vertexattribp1uiv: extern "system" fn(u32, u32, u8, *const u32), pub vertexattribp2ui: extern "system" fn(u32, u32, u8, u32), pub vertexattribp2uiv: extern "system" fn(u32, u32, u8, *const u32), pub vertexattribp3ui: extern "system" fn(u32, u32, u8, u32), pub vertexattribp3uiv: extern "system" fn(u32, u32, u8, *const u32), pub vertexattribp4ui: extern "system" fn(u32, u32, u8, u32), pub vertexattribp4uiv: extern "system" fn(u32, u32, u8, *const u32), pub vertexp2ui: extern "system" fn(u32, u32), pub vertexp2uiv: extern "system" fn(u32, *const u32), pub vertexp3ui: extern "system" fn(u32, u32), pub vertexp3uiv: extern "system" fn(u32, *const u32), pub vertexp4ui: extern "system" fn(u32, u32), pub vertexp4uiv: extern "system" fn(u32, *const u32), pub texcoordp1ui: extern "system" fn(u32, u32), pub texcoordp1uiv: extern "system" fn(u32, *const u32), pub texcoordp2ui: extern "system" fn(u32, u32), pub texcoordp2uiv: extern "system" fn(u32, *const u32), pub texcoordp3ui: extern "system" fn(u32, u32), pub texcoordp3uiv: extern "system" fn(u32, *const u32), pub texcoordp4ui: extern "system" fn(u32, u32), pub texcoordp4uiv: extern "system" fn(u32, *const u32), pub multitexcoordp1ui: extern "system" fn(u32, u32, u32), pub multitexcoordp1uiv: extern "system" fn(u32, u32, *const u32), pub multitexcoordp2ui: extern "system" fn(u32, u32, u32), pub multitexcoordp2uiv: extern "system" fn(u32, u32, *const u32), pub multitexcoordp3ui: extern "system" fn(u32, u32, u32), pub multitexcoordp3uiv: extern "system" fn(u32, u32, *const u32), pub multitexcoordp4ui: extern "system" fn(u32, u32, u32), pub multitexcoordp4uiv: extern "system" fn(u32, u32, *const u32), pub normalp3ui: extern "system" fn(u32, u32), pub normalp3uiv: extern "system" fn(u32, *const u32), pub colorp3ui: extern "system" fn(u32, u32), pub colorp3uiv: extern "system" fn(u32, *const u32), pub colorp4ui: extern "system" fn(u32, u32), pub colorp4uiv: extern "system" fn(u32, *const u32), pub secondarycolorp3ui: extern "system" fn(u32, u32), pub secondarycolorp3uiv: extern "system" fn(u32, *const u32), /* private fields */
}
Expand description

Functions from OpenGL version 3.3

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§geterror: extern "system" fn() -> u32

The function pointer to glGetError()

§bindfragdatalocationindexed: extern "system" fn(u32, u32, u32, *const i8)

The function pointer to glBindFragDataLocationIndexed()

§getfragdataindex: extern "system" fn(u32, *const i8) -> i32

The function pointer to glGetFragDataIndex()

§gensamplers: extern "system" fn(i32, *mut u32)

The function pointer to glGenSamplers()

§deletesamplers: extern "system" fn(i32, *const u32)

The function pointer to glDeleteSamplers()

§issampler: extern "system" fn(u32) -> u8

The function pointer to glIsSampler()

§bindsampler: extern "system" fn(u32, u32)

The function pointer to glBindSampler()

§samplerparameteri: extern "system" fn(u32, u32, i32)

The function pointer to glSamplerParameteri()

§samplerparameteriv: extern "system" fn(u32, u32, *const i32)

The function pointer to glSamplerParameteriv()

§samplerparameterf: extern "system" fn(u32, u32, f32)

The function pointer to glSamplerParameterf()

§samplerparameterfv: extern "system" fn(u32, u32, *const f32)

The function pointer to glSamplerParameterfv()

§samplerparameteriiv: extern "system" fn(u32, u32, *const i32)

The function pointer to glSamplerParameterIiv()

§samplerparameteriuiv: extern "system" fn(u32, u32, *const u32)

The function pointer to glSamplerParameterIuiv()

§getsamplerparameteriv: extern "system" fn(u32, u32, *mut i32)

The function pointer to glGetSamplerParameteriv()

§getsamplerparameteriiv: extern "system" fn(u32, u32, *mut i32)

The function pointer to glGetSamplerParameterIiv()

§getsamplerparameterfv: extern "system" fn(u32, u32, *mut f32)

The function pointer to glGetSamplerParameterfv()

§getsamplerparameteriuiv: extern "system" fn(u32, u32, *mut u32)

The function pointer to glGetSamplerParameterIuiv()

§querycounter: extern "system" fn(u32, u32)

The function pointer to glQueryCounter()

§getqueryobjecti64v: extern "system" fn(u32, u32, *mut i64)

The function pointer to glGetQueryObjecti64v()

§getqueryobjectui64v: extern "system" fn(u32, u32, *mut u64)

The function pointer to glGetQueryObjectui64v()

§vertexattribdivisor: extern "system" fn(u32, u32)

The function pointer to glVertexAttribDivisor()

§vertexattribp1ui: extern "system" fn(u32, u32, u8, u32)

The function pointer to glVertexAttribP1ui()

§vertexattribp1uiv: extern "system" fn(u32, u32, u8, *const u32)

The function pointer to glVertexAttribP1uiv()

§vertexattribp2ui: extern "system" fn(u32, u32, u8, u32)

The function pointer to glVertexAttribP2ui()

§vertexattribp2uiv: extern "system" fn(u32, u32, u8, *const u32)

The function pointer to glVertexAttribP2uiv()

§vertexattribp3ui: extern "system" fn(u32, u32, u8, u32)

The function pointer to glVertexAttribP3ui()

§vertexattribp3uiv: extern "system" fn(u32, u32, u8, *const u32)

The function pointer to glVertexAttribP3uiv()

§vertexattribp4ui: extern "system" fn(u32, u32, u8, u32)

The function pointer to glVertexAttribP4ui()

§vertexattribp4uiv: extern "system" fn(u32, u32, u8, *const u32)

The function pointer to glVertexAttribP4uiv()

§vertexp2ui: extern "system" fn(u32, u32)

The function pointer to glVertexP2ui()

§vertexp2uiv: extern "system" fn(u32, *const u32)

The function pointer to glVertexP2uiv()

§vertexp3ui: extern "system" fn(u32, u32)

The function pointer to glVertexP3ui()

§vertexp3uiv: extern "system" fn(u32, *const u32)

The function pointer to glVertexP3uiv()

§vertexp4ui: extern "system" fn(u32, u32)

The function pointer to glVertexP4ui()

§vertexp4uiv: extern "system" fn(u32, *const u32)

The function pointer to glVertexP4uiv()

§texcoordp1ui: extern "system" fn(u32, u32)

The function pointer to glTexCoordP1ui()

§texcoordp1uiv: extern "system" fn(u32, *const u32)

The function pointer to glTexCoordP1uiv()

§texcoordp2ui: extern "system" fn(u32, u32)

The function pointer to glTexCoordP2ui()

§texcoordp2uiv: extern "system" fn(u32, *const u32)

The function pointer to glTexCoordP2uiv()

§texcoordp3ui: extern "system" fn(u32, u32)

The function pointer to glTexCoordP3ui()

§texcoordp3uiv: extern "system" fn(u32, *const u32)

The function pointer to glTexCoordP3uiv()

§texcoordp4ui: extern "system" fn(u32, u32)

The function pointer to glTexCoordP4ui()

§texcoordp4uiv: extern "system" fn(u32, *const u32)

The function pointer to glTexCoordP4uiv()

§multitexcoordp1ui: extern "system" fn(u32, u32, u32)

The function pointer to glMultiTexCoordP1ui()

§multitexcoordp1uiv: extern "system" fn(u32, u32, *const u32)

The function pointer to glMultiTexCoordP1uiv()

§multitexcoordp2ui: extern "system" fn(u32, u32, u32)

The function pointer to glMultiTexCoordP2ui()

§multitexcoordp2uiv: extern "system" fn(u32, u32, *const u32)

The function pointer to glMultiTexCoordP2uiv()

§multitexcoordp3ui: extern "system" fn(u32, u32, u32)

The function pointer to glMultiTexCoordP3ui()

§multitexcoordp3uiv: extern "system" fn(u32, u32, *const u32)

The function pointer to glMultiTexCoordP3uiv()

§multitexcoordp4ui: extern "system" fn(u32, u32, u32)

The function pointer to glMultiTexCoordP4ui()

§multitexcoordp4uiv: extern "system" fn(u32, u32, *const u32)

The function pointer to glMultiTexCoordP4uiv()

§normalp3ui: extern "system" fn(u32, u32)

The function pointer to glNormalP3ui()

§normalp3uiv: extern "system" fn(u32, *const u32)

The function pointer to glNormalP3uiv()

§colorp3ui: extern "system" fn(u32, u32)

The function pointer to glColorP3ui()

§colorp3uiv: extern "system" fn(u32, *const u32)

The function pointer to glColorP3uiv()

§colorp4ui: extern "system" fn(u32, u32)

The function pointer to glColorP4ui()

§colorp4uiv: extern "system" fn(u32, *const u32)

The function pointer to glColorP4uiv()

§secondarycolorp3ui: extern "system" fn(u32, u32)

The function pointer to glSecondaryColorP3ui()

§secondarycolorp3uiv: extern "system" fn(u32, *const u32)

The function pointer to glSecondaryColorP3uiv()

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impl Version33

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pub fn new( base: impl GL_1_0, get_proc_address: impl FnMut(&'static str) -> *const c_void, ) -> Version33

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pub fn get_available(&self) -> bool

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impl Clone for Version33

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fn clone(&self) -> Version33

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Version33

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Version33

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fn default() -> Version33

Returns the “default value” for a type. Read more
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impl GL_3_3 for Version33

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fn glGetError(&self) -> u32

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fn glBindFragDataLocationIndexed( &self, program: u32, colorNumber: u32, index: u32, name: *const i8, ) -> Result<(), GLCoreError>

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fn glGetFragDataIndex( &self, program: u32, name: *const i8, ) -> Result<i32, GLCoreError>

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fn glGenSamplers( &self, count: i32, samplers: *mut u32, ) -> Result<(), GLCoreError>

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fn glDeleteSamplers( &self, count: i32, samplers: *const u32, ) -> Result<(), GLCoreError>

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fn glIsSampler(&self, sampler: u32) -> Result<u8, GLCoreError>

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fn glBindSampler(&self, unit: u32, sampler: u32) -> Result<(), GLCoreError>

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fn glSamplerParameteri( &self, sampler: u32, pname: u32, param: i32, ) -> Result<(), GLCoreError>

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fn glSamplerParameteriv( &self, sampler: u32, pname: u32, param: *const i32, ) -> Result<(), GLCoreError>

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fn glSamplerParameterf( &self, sampler: u32, pname: u32, param: f32, ) -> Result<(), GLCoreError>

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fn glSamplerParameterfv( &self, sampler: u32, pname: u32, param: *const f32, ) -> Result<(), GLCoreError>

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fn glSamplerParameterIiv( &self, sampler: u32, pname: u32, param: *const i32, ) -> Result<(), GLCoreError>

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fn glSamplerParameterIuiv( &self, sampler: u32, pname: u32, param: *const u32, ) -> Result<(), GLCoreError>

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fn glGetSamplerParameteriv( &self, sampler: u32, pname: u32, params: *mut i32, ) -> Result<(), GLCoreError>

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fn glGetSamplerParameterIiv( &self, sampler: u32, pname: u32, params: *mut i32, ) -> Result<(), GLCoreError>

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fn glGetSamplerParameterfv( &self, sampler: u32, pname: u32, params: *mut f32, ) -> Result<(), GLCoreError>

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fn glGetSamplerParameterIuiv( &self, sampler: u32, pname: u32, params: *mut u32, ) -> Result<(), GLCoreError>

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fn glQueryCounter(&self, id: u32, target: u32) -> Result<(), GLCoreError>

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fn glGetQueryObjecti64v( &self, id: u32, pname: u32, params: *mut i64, ) -> Result<(), GLCoreError>

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fn glGetQueryObjectui64v( &self, id: u32, pname: u32, params: *mut u64, ) -> Result<(), GLCoreError>

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fn glVertexAttribDivisor( &self, index: u32, divisor: u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP1ui( &self, index: u32, type_: u32, normalized: u8, value: u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP1uiv( &self, index: u32, type_: u32, normalized: u8, value: *const u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP2ui( &self, index: u32, type_: u32, normalized: u8, value: u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP2uiv( &self, index: u32, type_: u32, normalized: u8, value: *const u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP3ui( &self, index: u32, type_: u32, normalized: u8, value: u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP3uiv( &self, index: u32, type_: u32, normalized: u8, value: *const u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP4ui( &self, index: u32, type_: u32, normalized: u8, value: u32, ) -> Result<(), GLCoreError>

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fn glVertexAttribP4uiv( &self, index: u32, type_: u32, normalized: u8, value: *const u32, ) -> Result<(), GLCoreError>

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fn glVertexP2ui(&self, type_: u32, value: u32) -> Result<(), GLCoreError>

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fn glVertexP2uiv( &self, type_: u32, value: *const u32, ) -> Result<(), GLCoreError>

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fn glVertexP3ui(&self, type_: u32, value: u32) -> Result<(), GLCoreError>

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fn glVertexP3uiv( &self, type_: u32, value: *const u32, ) -> Result<(), GLCoreError>

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fn glVertexP4ui(&self, type_: u32, value: u32) -> Result<(), GLCoreError>

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fn glVertexP4uiv( &self, type_: u32, value: *const u32, ) -> Result<(), GLCoreError>

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fn glTexCoordP1ui(&self, type_: u32, coords: u32) -> Result<(), GLCoreError>

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fn glTexCoordP1uiv( &self, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glTexCoordP2ui(&self, type_: u32, coords: u32) -> Result<(), GLCoreError>

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fn glTexCoordP2uiv( &self, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glTexCoordP3ui(&self, type_: u32, coords: u32) -> Result<(), GLCoreError>

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fn glTexCoordP3uiv( &self, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glTexCoordP4ui(&self, type_: u32, coords: u32) -> Result<(), GLCoreError>

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fn glTexCoordP4uiv( &self, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP1ui( &self, texture: u32, type_: u32, coords: u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP1uiv( &self, texture: u32, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP2ui( &self, texture: u32, type_: u32, coords: u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP2uiv( &self, texture: u32, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP3ui( &self, texture: u32, type_: u32, coords: u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP3uiv( &self, texture: u32, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP4ui( &self, texture: u32, type_: u32, coords: u32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoordP4uiv( &self, texture: u32, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glNormalP3ui(&self, type_: u32, coords: u32) -> Result<(), GLCoreError>

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fn glNormalP3uiv( &self, type_: u32, coords: *const u32, ) -> Result<(), GLCoreError>

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fn glColorP3ui(&self, type_: u32, color: u32) -> Result<(), GLCoreError>

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fn glColorP3uiv(&self, type_: u32, color: *const u32) -> Result<(), GLCoreError>

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fn glColorP4ui(&self, type_: u32, color: u32) -> Result<(), GLCoreError>

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fn glColorP4uiv(&self, type_: u32, color: *const u32) -> Result<(), GLCoreError>

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fn glSecondaryColorP3ui( &self, type_: u32, color: u32, ) -> Result<(), GLCoreError>

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fn glSecondaryColorP3uiv( &self, type_: u32, color: *const u32, ) -> Result<(), GLCoreError>

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impl Hash for Version33

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Version33

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fn eq(&self, other: &Version33) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Version33

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impl Eq for Version33

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impl StructuralPartialEq for Version33

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> BufferVecItem for T
where T: Copy + Default + Debug,

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impl<T> PixelType for T
where T: BufferVecItem,

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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,