pub struct CharacterController {
pub speed: f32,
pub jump_speed: f32,
pub gravity: f32,
pub max_slope_angle: f32,
pub slope_slide_speed: f32,
pub step_height: f32,
pub is_grounded: bool,
pub target_velocity: Vec3,
pub coyote_time: f32,
pub coyote_timer: f32,
pub jump_buffer_time: f32,
pub jump_buffer_timer: f32,
}Fields§
§speed: f32§jump_speed: f32§gravity: f32§max_slope_angle: f32§slope_slide_speed: f32§step_height: f32§is_grounded: bool§target_velocity: Vec3§coyote_time: f32§coyote_timer: f32§jump_buffer_time: f32§jump_buffer_timer: f32Trait Implementations§
Source§impl Clone for CharacterController
impl Clone for CharacterController
Source§fn clone(&self) -> CharacterController
fn clone(&self) -> CharacterController
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for CharacterController
impl Component for CharacterController
fn storage_type() -> StorageType
Source§impl Debug for CharacterController
impl Debug for CharacterController
Source§impl Default for CharacterController
impl Default for CharacterController
Source§fn default() -> CharacterController
fn default() -> CharacterController
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for CharacterController
impl<'de> Deserialize<'de> for CharacterController
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<CharacterController, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<CharacterController, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for CharacterController
impl PartialEq for CharacterController
Source§fn eq(&self, other: &CharacterController) -> bool
fn eq(&self, other: &CharacterController) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for CharacterController
impl Serialize for CharacterController
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for CharacterController
Auto Trait Implementations§
impl Freeze for CharacterController
impl RefUnwindSafe for CharacterController
impl Send for CharacterController
impl Sync for CharacterController
impl Unpin for CharacterController
impl UnsafeUnpin for CharacterController
impl UnwindSafe for CharacterController
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> BundleExt for Twhere
T: Bundle,
impl<T> BundleExt for Twhere
T: Bundle,
fn with<C>(self, component: C) -> DynamicBundle<Self, C>where
C: Component,
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
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impl<S> FromSample<S> for S
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Source§impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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Converts
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if into_left(&self) returns true.
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Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().