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PhysicalDeviceProperties

Struct PhysicalDeviceProperties 

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pub struct PhysicalDeviceProperties {
    pub limits: Limits,
    pub descriptor_indexing: DescriptorIndexingProperties,
    pub mesh_shader: MeshShaderProperties,
    pub sampler_reduction: SamplerReductionProperties,
    pub downlevel: DownlevelProperties,
    pub performance_caveats: PerformanceCaveats,
    pub dynamic_pipeline_states: DynamicStates,
    pub external_memory_limits: ExternalMemoryLimits,
}
Expand description

Properties of physical devices that are exposed but do not need to be explicitly opted into.

This contains things like resource limits, alignment requirements, and finer-grained feature capabilities.

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§limits: Limits

Core limits.

§descriptor_indexing: DescriptorIndexingProperties

Descriptor Indexing properties.

§mesh_shader: MeshShaderProperties

Mesh Shader properties.

§sampler_reduction: SamplerReductionProperties

Sampler reduction modes.

§downlevel: DownlevelProperties

Downlevel properties.

§performance_caveats: PerformanceCaveats

Performance caveats.

§dynamic_pipeline_states: DynamicStates

Dynamic pipeline states.

§external_memory_limits: ExternalMemoryLimits

External memory limits

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impl Clone for PhysicalDeviceProperties

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fn clone(&self) -> PhysicalDeviceProperties

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for PhysicalDeviceProperties

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impl Debug for PhysicalDeviceProperties

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PhysicalDeviceProperties

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fn default() -> PhysicalDeviceProperties

Returns the “default value” for a type. Read more
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impl PartialEq for PhysicalDeviceProperties

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fn eq(&self, other: &PhysicalDeviceProperties) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for PhysicalDeviceProperties

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.