[][src]Struct genie_dat::TerrainBorder

pub struct TerrainBorder {
    pub enabled: bool,
    pub slp_id: Option<GraphicID>,
    pub sound_id: Option<SoundID>,
    pub color: (u8, u8, u8),
    pub animation: TerrainAnimation,
    pub frames: Vec<Vec<TerrainSpriteFrame>>,
    pub underlay_terrain: Option<i16>,
    pub border_style: i16,
    // some fields omitted
}

Fields

enabled: boolslp_id: Option<GraphicID>sound_id: Option<SoundID>color: (u8, u8, u8)animation: TerrainAnimationframes: Vec<Vec<TerrainSpriteFrame>>underlay_terrain: Option<i16>border_style: i16

Implementations

impl TerrainBorder[src]

pub fn read_from(input: impl Read) -> Result<Self>[src]

pub fn write_to<W: Write>(&self, output: &mut W) -> Result<()>[src]

Serialize this object to a binary output stream.

Trait Implementations

impl Clone for TerrainBorder[src]

impl Debug for TerrainBorder[src]

impl Default for TerrainBorder[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.