Struct ActionUnitType

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pub struct ActionUnitType {
    pub default_task: Option<u16>,
    pub search_radius: f32,
    pub work_rate: f32,
    pub drop_site: Option<UnitTypeID>,
    pub backup_drop_site: Option<UnitTypeID>,
    pub task_by_group: u8,
    pub command_sound: Option<SoundID>,
    pub move_sound: Option<SoundID>,
    pub tasks: Option<TaskList>,
    pub run_pattern: u8,
    /* private fields */
}

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§default_task: Option<u16>§search_radius: f32§work_rate: f32§drop_site: Option<UnitTypeID>§backup_drop_site: Option<UnitTypeID>§task_by_group: u8§command_sound: Option<SoundID>§move_sound: Option<SoundID>§tasks: Option<TaskList>

Task list for older versions; newer game versions store the task list at the root of the dat file, and use unit_type.copy_id to refer to one of those task lists.

§run_pattern: u8

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impl ActionUnitType

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pub fn read_from(input: impl Read, version: f32) -> Result<Self>

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pub fn write_to(&self, output: impl Write, version: f32) -> Result<()>

Write this unit type to an output stream.

Methods from Deref<Target = MovingUnitType>§

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pub fn write_to(&self, output: impl Write, version: f32) -> Result<()>

Write this unit type to an output stream.

Methods from Deref<Target = AnimatedUnitType>§

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pub fn write_to(&self, output: impl Write, version: f32) -> Result<()>

Write this unit type to an output stream.

Methods from Deref<Target = BaseUnitType>§

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pub fn write_to(&self, output: impl Write, _version: f32) -> Result<()>

Write this unit type to an output stream.

Trait Implementations§

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impl Clone for ActionUnitType

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fn clone(&self) -> ActionUnitType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ActionUnitType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ActionUnitType

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fn default() -> ActionUnitType

Returns the “default value” for a type. Read more
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impl Deref for ActionUnitType

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type Target = MovingUnitType

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl From<ActionUnitType> for UnitType

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fn from(v: ActionUnitType) -> Self

Converts to this type from the input type.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.