pub struct AnimatedUnitType {
pub speed: f32,
/* private fields */
}
Fields§
§speed: f32
Implementations§
Methods from Deref<Target = BaseUnitType>§
Trait Implementations§
Source§impl Clone for AnimatedUnitType
impl Clone for AnimatedUnitType
Source§fn clone(&self) -> AnimatedUnitType
fn clone(&self) -> AnimatedUnitType
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AnimatedUnitType
impl Debug for AnimatedUnitType
Source§impl Default for AnimatedUnitType
impl Default for AnimatedUnitType
Source§fn default() -> AnimatedUnitType
fn default() -> AnimatedUnitType
Returns the “default value” for a type. Read more
Source§impl Deref for AnimatedUnitType
impl Deref for AnimatedUnitType
Source§impl From<AnimatedUnitType> for UnitType
impl From<AnimatedUnitType> for UnitType
Source§fn from(v: AnimatedUnitType) -> Self
fn from(v: AnimatedUnitType) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for AnimatedUnitType
impl RefUnwindSafe for AnimatedUnitType
impl Send for AnimatedUnitType
impl Sync for AnimatedUnitType
impl Unpin for AnimatedUnitType
impl UnwindSafe for AnimatedUnitType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more