1.8.0[−][src]Trait geng_core::prelude::AddAssign
The addition assignment operator +=.
Examples
This example creates a Point struct that implements the AddAssign
trait, and then demonstrates add-assigning to a mutable Point.
use std::ops::AddAssign; #[derive(Debug, Copy, Clone, PartialEq)] struct Point { x: i32, y: i32, } impl AddAssign for Point { fn add_assign(&mut self, other: Self) { *self = Self { x: self.x + other.x, y: self.y + other.y, }; } } let mut point = Point { x: 1, y: 0 }; point += Point { x: 2, y: 3 }; assert_eq!(point, Point { x: 3, y: 3 });
Required methods
fn add_assign(&mut self, rhs: Rhs)
Performs the += operation.
Implementations on Foreign Types
impl AddAssign<Duration> for Instant[src]
fn add_assign(&mut self, other: Duration)[src]
impl AddAssign<Duration> for SystemTime[src]
fn add_assign(&mut self, other: Duration)[src]
impl<'_> AddAssign<&'_ u32> for u32[src]
fn add_assign(&mut self, other: &u32)[src]
impl<'_> AddAssign<&'_ Wrapping<isize>> for Wrapping<isize>[src]
fn add_assign(&mut self, other: &Wrapping<isize>)[src]
impl AddAssign<i16> for i16[src]
fn add_assign(&mut self, other: i16)[src]
impl<'_> AddAssign<&'_ i32> for i32[src]
fn add_assign(&mut self, other: &i32)[src]
impl<'_> AddAssign<&'_ isize> for isize[src]
fn add_assign(&mut self, other: &isize)[src]
impl<'_> AddAssign<&'_ i64> for i64[src]
fn add_assign(&mut self, other: &i64)[src]
impl AddAssign<i8> for i8[src]
fn add_assign(&mut self, other: i8)[src]
impl AddAssign<Wrapping<u8>> for Wrapping<u8>[src]
fn add_assign(&mut self, other: Wrapping<u8>)[src]
impl AddAssign<Wrapping<u128>> for Wrapping<u128>[src]
fn add_assign(&mut self, other: Wrapping<u128>)[src]
impl AddAssign<Wrapping<i8>> for Wrapping<i8>[src]
fn add_assign(&mut self, other: Wrapping<i8>)[src]
impl<'_> AddAssign<&'_ i128> for i128[src]
fn add_assign(&mut self, other: &i128)[src]
impl<'_> AddAssign<&'_ Wrapping<u8>> for Wrapping<u8>[src]
fn add_assign(&mut self, other: &Wrapping<u8>)[src]
impl AddAssign<usize> for usize[src]
fn add_assign(&mut self, other: usize)[src]
impl<'_> AddAssign<&'_ Wrapping<usize>> for Wrapping<usize>[src]
fn add_assign(&mut self, other: &Wrapping<usize>)[src]
impl<'_> AddAssign<&'_ Wrapping<u64>> for Wrapping<u64>[src]
fn add_assign(&mut self, other: &Wrapping<u64>)[src]
impl AddAssign<Wrapping<u16>> for Wrapping<u16>[src]
fn add_assign(&mut self, other: Wrapping<u16>)[src]
impl AddAssign<u16> for u16[src]
fn add_assign(&mut self, other: u16)[src]
impl AddAssign<isize> for isize[src]
fn add_assign(&mut self, other: isize)[src]
impl AddAssign<u32> for u32[src]
fn add_assign(&mut self, other: u32)[src]
impl<'_> AddAssign<&'_ Wrapping<u32>> for Wrapping<u32>[src]
fn add_assign(&mut self, other: &Wrapping<u32>)[src]
impl AddAssign<Wrapping<u32>> for Wrapping<u32>[src]
fn add_assign(&mut self, other: Wrapping<u32>)[src]
impl AddAssign<f32> for f32[src]
fn add_assign(&mut self, other: f32)[src]
impl<'_> AddAssign<&'_ usize> for usize[src]
fn add_assign(&mut self, other: &usize)[src]
impl<'_> AddAssign<&'_ f64> for f64[src]
fn add_assign(&mut self, other: &f64)[src]
impl AddAssign<Wrapping<isize>> for Wrapping<isize>[src]
fn add_assign(&mut self, other: Wrapping<isize>)[src]
impl AddAssign<Wrapping<i32>> for Wrapping<i32>[src]
fn add_assign(&mut self, other: Wrapping<i32>)[src]
impl<'_> AddAssign<&'_ Wrapping<i8>> for Wrapping<i8>[src]
fn add_assign(&mut self, other: &Wrapping<i8>)[src]
impl<'_> AddAssign<&'_ f32> for f32[src]
fn add_assign(&mut self, other: &f32)[src]
impl AddAssign<Wrapping<i128>> for Wrapping<i128>[src]
fn add_assign(&mut self, other: Wrapping<i128>)[src]
impl<'_> AddAssign<&'_ i16> for i16[src]
fn add_assign(&mut self, other: &i16)[src]
impl<'_> AddAssign<&'_ Wrapping<i64>> for Wrapping<i64>[src]
fn add_assign(&mut self, other: &Wrapping<i64>)[src]
impl<'_> AddAssign<&'_ u16> for u16[src]
fn add_assign(&mut self, other: &u16)[src]
impl<'_> AddAssign<&'_ u8> for u8[src]
fn add_assign(&mut self, other: &u8)[src]
impl<'_> AddAssign<&'_ u64> for u64[src]
fn add_assign(&mut self, other: &u64)[src]
impl<'_> AddAssign<&'_ Wrapping<i16>> for Wrapping<i16>[src]
fn add_assign(&mut self, other: &Wrapping<i16>)[src]
impl AddAssign<Duration> for Duration[src]
fn add_assign(&mut self, rhs: Duration)[src]
impl<'_> AddAssign<&'_ i8> for i8[src]
fn add_assign(&mut self, other: &i8)[src]
impl AddAssign<i64> for i64[src]
fn add_assign(&mut self, other: i64)[src]
impl AddAssign<i32> for i32[src]
fn add_assign(&mut self, other: i32)[src]
impl AddAssign<i128> for i128[src]
fn add_assign(&mut self, other: i128)[src]
impl AddAssign<Wrapping<i16>> for Wrapping<i16>[src]
fn add_assign(&mut self, other: Wrapping<i16>)[src]
impl AddAssign<Wrapping<i64>> for Wrapping<i64>[src]
fn add_assign(&mut self, other: Wrapping<i64>)[src]
impl<'_> AddAssign<&'_ Wrapping<u128>> for Wrapping<u128>[src]
fn add_assign(&mut self, other: &Wrapping<u128>)[src]
impl<'_> AddAssign<&'_ Wrapping<i128>> for Wrapping<i128>[src]
fn add_assign(&mut self, other: &Wrapping<i128>)[src]
impl AddAssign<u8> for u8[src]
fn add_assign(&mut self, other: u8)[src]
impl AddAssign<Wrapping<usize>> for Wrapping<usize>[src]
fn add_assign(&mut self, other: Wrapping<usize>)[src]
impl<'_> AddAssign<&'_ Wrapping<u16>> for Wrapping<u16>[src]
fn add_assign(&mut self, other: &Wrapping<u16>)[src]
impl AddAssign<f64> for f64[src]
fn add_assign(&mut self, other: f64)[src]
impl<'_> AddAssign<&'_ u128> for u128[src]
fn add_assign(&mut self, other: &u128)[src]
impl AddAssign<Wrapping<u64>> for Wrapping<u64>[src]
fn add_assign(&mut self, other: Wrapping<u64>)[src]
impl AddAssign<u64> for u64[src]
fn add_assign(&mut self, other: u64)[src]
impl<'_> AddAssign<&'_ Wrapping<i32>> for Wrapping<i32>[src]
fn add_assign(&mut self, other: &Wrapping<i32>)[src]
impl AddAssign<u128> for u128[src]
fn add_assign(&mut self, other: u128)[src]
impl<'a> AddAssign<Cow<'a, str>> for Cow<'a, str>[src]
fn add_assign(&mut self, rhs: Cow<'a, str>)[src]
impl<'_> AddAssign<&'_ str> for String[src]
Implements the += operator for appending to a String.
This has the same behavior as the push_str method.
fn add_assign(&mut self, other: &str)[src]
impl<'a> AddAssign<&'a str> for Cow<'a, str>[src]
fn add_assign(&mut self, rhs: &'a str)[src]
impl AddAssign<Duration> for NaiveDate[src]
fn add_assign(&mut self, rhs: Duration)[src]
impl AddAssign<Duration> for NaiveDateTime[src]
fn add_assign(&mut self, rhs: Duration)[src]
impl AddAssign<Duration> for NaiveTime[src]
fn add_assign(&mut self, rhs: Duration)[src]
impl<T> AddAssign<NotNan<T>> for NotNan<T> where
T: AddAssign<T> + FloatCore,
T: AddAssign<T> + FloatCore,
fn add_assign(&mut self, other: NotNan<T>)
impl<T> AddAssign<T> for NotNan<T> where
T: AddAssign<T> + FloatCore,
T: AddAssign<T> + FloatCore,
Adds a float directly.
Panics if the provided value is NaN.
fn add_assign(&mut self, other: T)
impl<T> AddAssign<Ratio<T>> for Ratio<T> where
T: Clone + Integer + NumAssign, [src]
T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: Ratio<T>)[src]
impl<T> AddAssign<T> for Ratio<T> where
T: Clone + Integer + NumAssign, [src]
T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: T)[src]
impl<'a, T> AddAssign<&'a Ratio<T>> for Ratio<T> where
T: Clone + Integer + NumAssign, [src]
T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: &Ratio<T>)[src]
impl<'a, T> AddAssign<&'a T> for Ratio<T> where
T: Clone + Integer + NumAssign, [src]
T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: &T)[src]
Implementors
impl<T> AddAssign<Mat4<T>> for Mat4<T> where
T: Num + Copy + AddAssign<T>, [src]
T: Num + Copy + AddAssign<T>,
fn add_assign(&mut self, rhs: Mat4<T>)[src]
impl<T> AddAssign<RealImpl<T>> for RealImpl<T> where
T: Float, [src]
T: Float,
fn add_assign(&mut self, rhs: RealImpl<T>)[src]
impl<T> AddAssign<Vec2<T>> for Vec2<T> where
T: AddAssign<T>, [src]
T: AddAssign<T>,
fn add_assign(&mut self, rhs: Vec2<T>)[src]
impl<T> AddAssign<Vec3<T>> for Vec3<T> where
T: AddAssign<T>, [src]
T: AddAssign<T>,
fn add_assign(&mut self, rhs: Vec3<T>)[src]
impl<T> AddAssign<Vec4<T>> for Vec4<T> where
T: AddAssign<T>, [src]
T: AddAssign<T>,