1.8.0[][src]Trait geng_core::prelude::AddAssign

#[lang = "add_assign"]pub trait AddAssign<Rhs = Self> {
    fn add_assign(&mut self, rhs: Rhs);
}

The addition assignment operator +=.

Examples

This example creates a Point struct that implements the AddAssign trait, and then demonstrates add-assigning to a mutable Point.

use std::ops::AddAssign;

#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
    x: i32,
    y: i32,
}

impl AddAssign for Point {
    fn add_assign(&mut self, other: Self) {
        *self = Self {
            x: self.x + other.x,
            y: self.y + other.y,
        };
    }
}

let mut point = Point { x: 1, y: 0 };
point += Point { x: 2, y: 3 };
assert_eq!(point, Point { x: 3, y: 3 });

Required methods

fn add_assign(&mut self, rhs: Rhs)

Performs the += operation.

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Implementations on Foreign Types

impl AddAssign<Duration> for SystemTime[src]

impl AddAssign<Duration> for Instant[src]

impl AddAssign<Wrapping<i16>> for Wrapping<i16>[src]

impl AddAssign<Wrapping<i32>> for Wrapping<i32>[src]

impl<'_> AddAssign<&'_ Wrapping<i8>> for Wrapping<i8>[src]

impl AddAssign<u64> for u64[src]

impl<'_> AddAssign<&'_ Wrapping<i32>> for Wrapping<i32>[src]

impl AddAssign<i32> for i32[src]

impl<'_> AddAssign<&'_ Wrapping<u16>> for Wrapping<u16>[src]

impl<'_> AddAssign<&'_ u8> for u8[src]

impl AddAssign<Wrapping<i64>> for Wrapping<i64>[src]

impl AddAssign<Wrapping<u8>> for Wrapping<u8>[src]

impl<'_> AddAssign<&'_ Wrapping<u128>> for Wrapping<u128>[src]

impl<'_> AddAssign<&'_ u128> for u128[src]

impl AddAssign<f32> for f32[src]

impl AddAssign<u128> for u128[src]

impl<'_> AddAssign<&'_ Wrapping<u8>> for Wrapping<u8>[src]

impl AddAssign<u8> for u8[src]

impl AddAssign<usize> for usize[src]

impl AddAssign<i16> for i16[src]

impl<'_> AddAssign<&'_ isize> for isize[src]

impl AddAssign<Wrapping<u128>> for Wrapping<u128>[src]

impl<'_> AddAssign<&'_ usize> for usize[src]

impl AddAssign<i128> for i128[src]

impl AddAssign<i8> for i8[src]

impl AddAssign<Wrapping<i128>> for Wrapping<i128>[src]

impl<'_> AddAssign<&'_ f64> for f64[src]

impl<'_> AddAssign<&'_ Wrapping<i128>> for Wrapping<i128>[src]

impl<'_> AddAssign<&'_ Wrapping<isize>> for Wrapping<isize>[src]

impl<'_> AddAssign<&'_ Wrapping<u32>> for Wrapping<u32>[src]

impl AddAssign<Wrapping<usize>> for Wrapping<usize>[src]

impl<'_> AddAssign<&'_ u32> for u32[src]

impl AddAssign<isize> for isize[src]

impl AddAssign<Wrapping<u32>> for Wrapping<u32>[src]

impl AddAssign<u16> for u16[src]

impl<'_> AddAssign<&'_ u16> for u16[src]

impl AddAssign<Wrapping<u64>> for Wrapping<u64>[src]

impl<'_> AddAssign<&'_ Wrapping<u64>> for Wrapping<u64>[src]

impl<'_> AddAssign<&'_ u64> for u64[src]

impl AddAssign<Duration> for Duration[src]

impl<'_> AddAssign<&'_ f32> for f32[src]

impl AddAssign<Wrapping<isize>> for Wrapping<isize>[src]

impl<'_> AddAssign<&'_ i16> for i16[src]

impl<'_> AddAssign<&'_ Wrapping<i64>> for Wrapping<i64>[src]

impl AddAssign<Wrapping<i8>> for Wrapping<i8>[src]

impl<'_> AddAssign<&'_ Wrapping<i16>> for Wrapping<i16>[src]

impl AddAssign<i64> for i64[src]

impl<'_> AddAssign<&'_ i128> for i128[src]

impl AddAssign<u32> for u32[src]

impl<'_> AddAssign<&'_ i64> for i64[src]

impl<'_> AddAssign<&'_ Wrapping<usize>> for Wrapping<usize>[src]

impl<'_> AddAssign<&'_ i8> for i8[src]

impl AddAssign<Wrapping<u16>> for Wrapping<u16>[src]

impl AddAssign<f64> for f64[src]

impl<'_> AddAssign<&'_ i32> for i32[src]

impl<'a> AddAssign<&'a str> for Cow<'a, str>[src]

impl<'a> AddAssign<Cow<'a, str>> for Cow<'a, str>[src]

impl<'_> AddAssign<&'_ str> for String[src]

Implements the += operator for appending to a String.

This has the same behavior as the push_str method.

impl AddAssign<Duration> for NaiveDateTime[src]

impl AddAssign<Duration> for NaiveTime[src]

impl AddAssign<Duration> for NaiveDate[src]

impl<T> AddAssign<NotNan<T>> for NotNan<T> where
    T: AddAssign<T> + FloatCore

impl<T> AddAssign<T> for NotNan<T> where
    T: AddAssign<T> + FloatCore

Adds a float directly.

Panics if the provided value is NaN.

impl<T> AddAssign<Ratio<T>> for Ratio<T> where
    T: Clone + Integer + NumAssign
[src]

impl<'a, T> AddAssign<&'a Ratio<T>> for Ratio<T> where
    T: Clone + Integer + NumAssign
[src]

impl<T> AddAssign<T> for Ratio<T> where
    T: Clone + Integer + NumAssign
[src]

impl<'a, T> AddAssign<&'a T> for Ratio<T> where
    T: Clone + Integer + NumAssign
[src]

impl AddAssign<Point> for Point

fn add_assign(&mut self, other: Point)

let mut p1 = point(1.0, 2.0);
p1 += point(2.0, 1.5);

assert!((p1.x - 3.0).abs() <= core::f32::EPSILON);
assert!((p1.y - 3.5).abs() <= core::f32::EPSILON);
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Implementors

impl<T> AddAssign<Mat4<T>> for Mat4<T> where
    T: Num + Copy + AddAssign<T>, 
[src]

impl<T> AddAssign<RealImpl<T>> for RealImpl<T> where
    T: Float
[src]

impl<T> AddAssign<Vec2<T>> for Vec2<T> where
    T: AddAssign<T>, 
[src]

impl<T> AddAssign<Vec3<T>> for Vec3<T> where
    T: AddAssign<T>, 
[src]

impl<T> AddAssign<Vec4<T>> for Vec4<T> where
    T: AddAssign<T>, 
[src]

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