1.8.0[−][src]Trait geng_core::prelude::AddAssign
The addition assignment operator +=
.
Examples
This example creates a Point
struct that implements the AddAssign
trait, and then demonstrates add-assigning to a mutable Point
.
use std::ops::AddAssign; #[derive(Debug, Copy, Clone, PartialEq)] struct Point { x: i32, y: i32, } impl AddAssign for Point { fn add_assign(&mut self, other: Self) { *self = Self { x: self.x + other.x, y: self.y + other.y, }; } } let mut point = Point { x: 1, y: 0 }; point += Point { x: 2, y: 3 }; assert_eq!(point, Point { x: 3, y: 3 });
Required methods
fn add_assign(&mut self, rhs: Rhs)
Performs the +=
operation.
Implementations on Foreign Types
impl AddAssign<Duration> for SystemTime
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fn add_assign(&mut self, other: Duration)
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impl AddAssign<Duration> for Instant
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fn add_assign(&mut self, other: Duration)
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impl AddAssign<Wrapping<i16>> for Wrapping<i16>
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fn add_assign(&mut self, other: Wrapping<i16>)
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impl AddAssign<Wrapping<i32>> for Wrapping<i32>
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fn add_assign(&mut self, other: Wrapping<i32>)
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impl<'_> AddAssign<&'_ Wrapping<i8>> for Wrapping<i8>
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fn add_assign(&mut self, other: &Wrapping<i8>)
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impl AddAssign<u64> for u64
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fn add_assign(&mut self, other: u64)
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impl<'_> AddAssign<&'_ Wrapping<i32>> for Wrapping<i32>
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fn add_assign(&mut self, other: &Wrapping<i32>)
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impl AddAssign<i32> for i32
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fn add_assign(&mut self, other: i32)
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impl<'_> AddAssign<&'_ Wrapping<u16>> for Wrapping<u16>
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fn add_assign(&mut self, other: &Wrapping<u16>)
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impl<'_> AddAssign<&'_ u8> for u8
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fn add_assign(&mut self, other: &u8)
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impl AddAssign<Wrapping<i64>> for Wrapping<i64>
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fn add_assign(&mut self, other: Wrapping<i64>)
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impl AddAssign<Wrapping<u8>> for Wrapping<u8>
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fn add_assign(&mut self, other: Wrapping<u8>)
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impl<'_> AddAssign<&'_ Wrapping<u128>> for Wrapping<u128>
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fn add_assign(&mut self, other: &Wrapping<u128>)
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impl<'_> AddAssign<&'_ u128> for u128
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fn add_assign(&mut self, other: &u128)
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impl AddAssign<f32> for f32
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fn add_assign(&mut self, other: f32)
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impl AddAssign<u128> for u128
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fn add_assign(&mut self, other: u128)
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impl<'_> AddAssign<&'_ Wrapping<u8>> for Wrapping<u8>
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fn add_assign(&mut self, other: &Wrapping<u8>)
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impl AddAssign<u8> for u8
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fn add_assign(&mut self, other: u8)
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impl AddAssign<usize> for usize
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fn add_assign(&mut self, other: usize)
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impl AddAssign<i16> for i16
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fn add_assign(&mut self, other: i16)
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impl<'_> AddAssign<&'_ isize> for isize
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fn add_assign(&mut self, other: &isize)
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impl AddAssign<Wrapping<u128>> for Wrapping<u128>
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fn add_assign(&mut self, other: Wrapping<u128>)
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impl<'_> AddAssign<&'_ usize> for usize
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fn add_assign(&mut self, other: &usize)
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impl AddAssign<i128> for i128
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fn add_assign(&mut self, other: i128)
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impl AddAssign<i8> for i8
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fn add_assign(&mut self, other: i8)
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impl AddAssign<Wrapping<i128>> for Wrapping<i128>
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fn add_assign(&mut self, other: Wrapping<i128>)
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impl<'_> AddAssign<&'_ f64> for f64
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fn add_assign(&mut self, other: &f64)
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impl<'_> AddAssign<&'_ Wrapping<i128>> for Wrapping<i128>
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fn add_assign(&mut self, other: &Wrapping<i128>)
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impl<'_> AddAssign<&'_ Wrapping<isize>> for Wrapping<isize>
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fn add_assign(&mut self, other: &Wrapping<isize>)
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impl<'_> AddAssign<&'_ Wrapping<u32>> for Wrapping<u32>
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fn add_assign(&mut self, other: &Wrapping<u32>)
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impl AddAssign<Wrapping<usize>> for Wrapping<usize>
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fn add_assign(&mut self, other: Wrapping<usize>)
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impl<'_> AddAssign<&'_ u32> for u32
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fn add_assign(&mut self, other: &u32)
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impl AddAssign<isize> for isize
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fn add_assign(&mut self, other: isize)
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impl AddAssign<Wrapping<u32>> for Wrapping<u32>
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fn add_assign(&mut self, other: Wrapping<u32>)
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impl AddAssign<u16> for u16
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fn add_assign(&mut self, other: u16)
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impl<'_> AddAssign<&'_ u16> for u16
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fn add_assign(&mut self, other: &u16)
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impl AddAssign<Wrapping<u64>> for Wrapping<u64>
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fn add_assign(&mut self, other: Wrapping<u64>)
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impl<'_> AddAssign<&'_ Wrapping<u64>> for Wrapping<u64>
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fn add_assign(&mut self, other: &Wrapping<u64>)
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impl<'_> AddAssign<&'_ u64> for u64
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fn add_assign(&mut self, other: &u64)
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impl AddAssign<Duration> for Duration
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fn add_assign(&mut self, rhs: Duration)
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impl<'_> AddAssign<&'_ f32> for f32
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fn add_assign(&mut self, other: &f32)
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impl AddAssign<Wrapping<isize>> for Wrapping<isize>
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fn add_assign(&mut self, other: Wrapping<isize>)
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impl<'_> AddAssign<&'_ i16> for i16
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fn add_assign(&mut self, other: &i16)
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impl<'_> AddAssign<&'_ Wrapping<i64>> for Wrapping<i64>
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fn add_assign(&mut self, other: &Wrapping<i64>)
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impl AddAssign<Wrapping<i8>> for Wrapping<i8>
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fn add_assign(&mut self, other: Wrapping<i8>)
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impl<'_> AddAssign<&'_ Wrapping<i16>> for Wrapping<i16>
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fn add_assign(&mut self, other: &Wrapping<i16>)
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impl AddAssign<i64> for i64
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fn add_assign(&mut self, other: i64)
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impl<'_> AddAssign<&'_ i128> for i128
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fn add_assign(&mut self, other: &i128)
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impl AddAssign<u32> for u32
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fn add_assign(&mut self, other: u32)
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impl<'_> AddAssign<&'_ i64> for i64
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fn add_assign(&mut self, other: &i64)
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impl<'_> AddAssign<&'_ Wrapping<usize>> for Wrapping<usize>
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fn add_assign(&mut self, other: &Wrapping<usize>)
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impl<'_> AddAssign<&'_ i8> for i8
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fn add_assign(&mut self, other: &i8)
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impl AddAssign<Wrapping<u16>> for Wrapping<u16>
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fn add_assign(&mut self, other: Wrapping<u16>)
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impl AddAssign<f64> for f64
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fn add_assign(&mut self, other: f64)
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impl<'_> AddAssign<&'_ i32> for i32
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fn add_assign(&mut self, other: &i32)
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impl<'a> AddAssign<&'a str> for Cow<'a, str>
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fn add_assign(&mut self, rhs: &'a str)
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impl<'a> AddAssign<Cow<'a, str>> for Cow<'a, str>
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fn add_assign(&mut self, rhs: Cow<'a, str>)
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impl<'_> AddAssign<&'_ str> for String
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Implements the +=
operator for appending to a String
.
This has the same behavior as the push_str
method.
fn add_assign(&mut self, other: &str)
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impl AddAssign<Duration> for NaiveDateTime
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fn add_assign(&mut self, rhs: Duration)
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impl AddAssign<Duration> for NaiveTime
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fn add_assign(&mut self, rhs: Duration)
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impl AddAssign<Duration> for NaiveDate
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fn add_assign(&mut self, rhs: Duration)
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impl<T> AddAssign<NotNan<T>> for NotNan<T> where
T: AddAssign<T> + FloatCore,
T: AddAssign<T> + FloatCore,
fn add_assign(&mut self, other: NotNan<T>)
impl<T> AddAssign<T> for NotNan<T> where
T: AddAssign<T> + FloatCore,
T: AddAssign<T> + FloatCore,
Adds a float directly.
Panics if the provided value is NaN.
fn add_assign(&mut self, other: T)
impl<T> AddAssign<Ratio<T>> for Ratio<T> where
T: Clone + Integer + NumAssign,
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T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: Ratio<T>)
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impl<'a, T> AddAssign<&'a Ratio<T>> for Ratio<T> where
T: Clone + Integer + NumAssign,
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T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: &Ratio<T>)
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impl<T> AddAssign<T> for Ratio<T> where
T: Clone + Integer + NumAssign,
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T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: T)
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impl<'a, T> AddAssign<&'a T> for Ratio<T> where
T: Clone + Integer + NumAssign,
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T: Clone + Integer + NumAssign,
fn add_assign(&mut self, other: &T)
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impl AddAssign<Point> for Point
fn add_assign(&mut self, other: Point)
let mut p1 = point(1.0, 2.0); p1 += point(2.0, 1.5); assert!((p1.x - 3.0).abs() <= core::f32::EPSILON); assert!((p1.y - 3.5).abs() <= core::f32::EPSILON);
Implementors
impl<T> AddAssign<Mat4<T>> for Mat4<T> where
T: Num + Copy + AddAssign<T>,
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T: Num + Copy + AddAssign<T>,
fn add_assign(&mut self, rhs: Mat4<T>)
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impl<T> AddAssign<RealImpl<T>> for RealImpl<T> where
T: Float,
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T: Float,
fn add_assign(&mut self, rhs: RealImpl<T>)
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impl<T> AddAssign<Vec2<T>> for Vec2<T> where
T: AddAssign<T>,
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T: AddAssign<T>,
fn add_assign(&mut self, rhs: Vec2<T>)
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impl<T> AddAssign<Vec3<T>> for Vec3<T> where
T: AddAssign<T>,
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T: AddAssign<T>,
fn add_assign(&mut self, rhs: Vec3<T>)
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impl<T> AddAssign<Vec4<T>> for Vec4<T> where
T: AddAssign<T>,
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T: AddAssign<T>,