[][src]Struct gdnative::api::SplitContainer

pub struct SplitContainer { /* fields omitted */ }

core class SplitContainer inherits Container (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Class hierarchy

SplitContainer inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl SplitContainer[src]

Constants

impl SplitContainer[src]

pub fn clamp_split_offset(&self)[src]

Clamps the [member split_offset] value to not go outside the currently possible minimal and maximum values.

pub fn dragger_visibility(&self) -> DraggerVisibility[src]

Determines the dragger's visibility. See [enum DraggerVisibility] for details.

pub fn split_offset(&self) -> i64[src]

The initial offset of the splitting between the two [Control]s, with [code]0[/code] being at the end of the first [Control].

pub fn is_collapsed(&self) -> bool[src]

If [code]true[/code], the area of the first [Control] will be collapsed and the dragger will be disabled.

pub fn set_collapsed(&self, collapsed: bool)[src]

If [code]true[/code], the area of the first [Control] will be collapsed and the dragger will be disabled.

pub fn set_dragger_visibility(&self, mode: i64)[src]

Determines the dragger's visibility. See [enum DraggerVisibility] for details.

pub fn set_split_offset(&self, offset: i64)[src]

The initial offset of the splitting between the two [Control]s, with [code]0[/code] being at the end of the first [Control].

Methods from Deref<Target = Container>

pub fn fit_child_in_rect(
    &self,
    child: impl AsArg<Control>,
    rect: Rect<f32, UnknownUnit>
)
[src]

Fit a child control in a given rect. This is mainly a helper for creating custom container classes.

pub fn queue_sort(&self)[src]

Queue resort of the contained children. This is called automatically anyway, but can be called upon request.

Trait Implementations

impl Debug for SplitContainer[src]

impl Deref for SplitContainer[src]

type Target = Container

The resulting type after dereferencing.

impl DerefMut for SplitContainer[src]

impl GodotObject for SplitContainer[src]

type RefKind = ManuallyManaged

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl QueueFree for SplitContainer[src]

impl SubClass<CanvasItem> for SplitContainer[src]

impl SubClass<Container> for SplitContainer[src]

impl SubClass<Control> for SplitContainer[src]

impl SubClass<Node> for SplitContainer[src]

impl SubClass<Object> for SplitContainer[src]

impl SubClass<SplitContainer> for HSplitContainer[src]

impl SubClass<SplitContainer> for VSplitContainer[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.