[][src]Struct gdnative::api::RandomNumberGenerator

pub struct RandomNumberGenerator { /* fields omitted */ }

core class RandomNumberGenerator inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

RandomNumberGenerator inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl RandomNumberGenerator[src]

pub fn new() -> Ref<RandomNumberGenerator, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn seed(&self) -> i64[src]

The seed used by the random number generator. A given seed will give a reproducible sequence of pseudo-random numbers.
			[b]Note:[/b] The RNG does not have an avalanche effect, and can output similar random streams given similar seeds. Consider using a hash function to improve your seed quality if they're sourced externally.

pub fn randf(&self) -> f64[src]

Generates a pseudo-random float between [code]0.0[/code] and [code]1.0[/code] (inclusive).

pub fn randf_range(&self, from: f64, to: f64) -> f64[src]

Generates a pseudo-random float between [code]from[/code] and [code]to[/code] (inclusive).

pub fn randfn(&self, mean: f64, deviation: f64) -> f64[src]

Generates a [url=https://en.wikipedia.org/wiki/Normal_distribution]normally-distributed[/url] pseudo-random number, using Box-Muller transform with the specified [code]mean[/code] and a standard [code]deviation[/code]. This is also called Gaussian distribution.

Default Arguments

  • mean - 0.0
  • deviation - 1.0

pub fn randi(&self) -> i64[src]

Generates a pseudo-random 32-bit unsigned integer between [code]0[/code] and [code]4294967295[/code] (inclusive).

pub fn randi_range(&self, from: i64, to: i64) -> i64[src]

Generates a pseudo-random 32-bit signed integer between [code]from[/code] and [code]to[/code] (inclusive).

pub fn randomize(&self)[src]

Setups a time-based seed to generator.

pub fn set_seed(&self, seed: i64)[src]

The seed used by the random number generator. A given seed will give a reproducible sequence of pseudo-random numbers.
			[b]Note:[/b] The RNG does not have an avalanche effect, and can output similar random streams given similar seeds. Consider using a hash function to improve your seed quality if they're sourced externally.

Methods from Deref<Target = Reference>

pub fn init_ref(&self) -> bool[src]

Initializes the internal reference counter. Use this only if you really know what you are doing.
				Returns whether the initialization was successful.

Trait Implementations

impl Debug for RandomNumberGenerator[src]

impl Deref for RandomNumberGenerator[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for RandomNumberGenerator[src]

impl GodotObject for RandomNumberGenerator[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for RandomNumberGenerator[src]

impl SubClass<Object> for RandomNumberGenerator[src]

impl SubClass<Reference> for RandomNumberGenerator[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.