[][src]Struct gdnative::api::HeightMapShape

pub struct HeightMapShape { /* fields omitted */ }

core class HeightMapShape inherits Shape (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

HeightMapShape inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl HeightMapShape[src]

pub fn new() -> Ref<HeightMapShape, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn map_data(&self) -> TypedArray<f32>[src]

Height map data, pool array must be of [member map_width] * [member map_depth] size.

pub fn map_depth(&self) -> i64[src]

Depth of the height map data. Changing this will resize the [member map_data].

pub fn map_width(&self) -> i64[src]

Width of the height map data. Changing this will resize the [member map_data].

pub fn set_map_data(&self, data: TypedArray<f32>)[src]

Height map data, pool array must be of [member map_width] * [member map_depth] size.

pub fn set_map_depth(&self, height: i64)[src]

Depth of the height map data. Changing this will resize the [member map_data].

pub fn set_map_width(&self, width: i64)[src]

Width of the height map data. Changing this will resize the [member map_data].

Methods from Deref<Target = Shape>

pub fn margin(&self) -> f64[src]

The collision margin for the shape.

pub fn set_margin(&self, margin: f64)[src]

The collision margin for the shape.

Trait Implementations

impl Debug for HeightMapShape[src]

impl Deref for HeightMapShape[src]

type Target = Shape

The resulting type after dereferencing.

impl DerefMut for HeightMapShape[src]

impl GodotObject for HeightMapShape[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for HeightMapShape[src]

impl SubClass<Object> for HeightMapShape[src]

impl SubClass<Reference> for HeightMapShape[src]

impl SubClass<Resource> for HeightMapShape[src]

impl SubClass<Shape> for HeightMapShape[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.