[][src]Struct gdnative::api::EditorInspectorPlugin

pub struct EditorInspectorPlugin { /* fields omitted */ }

tools class EditorInspectorPlugin inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

EditorInspectorPlugin inherits methods from:

Tool

This class is used to interact with Godot's editor.

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl EditorInspectorPlugin[src]

pub fn add_custom_control(&self, control: impl AsArg<Control>)[src]

Adds a custom control, not necessarily a property editor.

pub fn add_property_editor(
    &self,
    property: impl Into<GodotString>,
    editor: impl AsArg<Control>
)
[src]

Adds a property editor, this must inherit [EditorProperty].

pub fn add_property_editor_for_multiple_properties(
    &self,
    label: impl Into<GodotString>,
    properties: TypedArray<GodotString>,
    editor: impl AsArg<Control>
)
[src]

Adds an editor that allows modifying multiple properties, this must inherit [EditorProperty].

Methods from Deref<Target = Reference>

pub fn init_ref(&self) -> bool[src]

Initializes the internal reference counter. Use this only if you really know what you are doing.
				Returns whether the initialization was successful.

Trait Implementations

impl Debug for EditorInspectorPlugin[src]

impl Deref for EditorInspectorPlugin[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for EditorInspectorPlugin[src]

impl GodotObject for EditorInspectorPlugin[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl SubClass<Object> for EditorInspectorPlugin[src]

impl SubClass<Reference> for EditorInspectorPlugin[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.