[−][src]Struct gdnative::StyleBoxTexture
core class StyleBoxTexture
inherits StyleBox
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
StyleBoxTexture inherits methods from:
Methods
impl StyleBoxTexture
[src]
Constants
pub const AXIS_STRETCH_MODE_STRETCH: i64
[src]
pub const AXIS_STRETCH_MODE_TILE: i64
[src]
pub const AXIS_STRETCH_MODE_TILE_FIT: i64
[src]
impl StyleBoxTexture
[src]
pub fn new() -> StyleBoxTexture
[src]
pub fn new_ref(&self) -> StyleBoxTexture
[src]
Creates a new reference to the same reference-counted object.
pub fn get_expand_margin_size(&self, margin: i64) -> f64
[src]
pub fn get_h_axis_stretch_mode(&self) -> StyleBoxTextureAxisStretchMode
[src]
pub fn get_margin_size(&self, margin: i64) -> f64
[src]
pub fn get_modulate(&self) -> Color
[src]
pub fn get_normal_map(&self) -> Option<Texture>
[src]
pub fn get_region_rect(&self) -> Rect<f32, UnknownUnit>
[src]
pub fn get_texture(&self) -> Option<Texture>
[src]
pub fn get_v_axis_stretch_mode(&self) -> StyleBoxTextureAxisStretchMode
[src]
pub fn is_draw_center_enabled(&self) -> bool
[src]
pub fn set_draw_center(&mut self, enable: bool)
[src]
pub fn set_expand_margin_all(&mut self, size: f64)
[src]
pub fn set_expand_margin_individual(
&mut self,
size_left: f64,
size_top: f64,
size_right: f64,
size_bottom: f64
)
[src]
&mut self,
size_left: f64,
size_top: f64,
size_right: f64,
size_bottom: f64
)
pub fn set_expand_margin_size(&mut self, margin: i64, size: f64)
[src]
pub fn set_h_axis_stretch_mode(&mut self, mode: i64)
[src]
pub fn set_margin_size(&mut self, margin: i64, size: f64)
[src]
pub fn set_modulate(&mut self, color: Color)
[src]
pub fn set_normal_map(&mut self, normal_map: Option<Texture>)
[src]
pub fn set_region_rect(&mut self, region: Rect<f32, UnknownUnit>)
[src]
pub fn set_texture(&mut self, texture: Option<Texture>)
[src]
pub fn set_v_axis_stretch_mode(&mut self, mode: i64)
[src]
pub fn to_style_box(&self) -> StyleBox
[src]
Up-cast.
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = StyleBox>
pub fn new_ref(&self) -> StyleBox
[src]
Creates a new reference to the same reference-counted object.
pub fn draw(&self, canvas_item: Rid, rect: Rect<f32, UnknownUnit>)
[src]
pub fn get_center_size(&self) -> Vector2D<f32, UnknownUnit>
[src]
pub fn get_current_item_drawn(&self) -> Option<CanvasItem>
[src]
pub fn get_default_margin(&self, margin: i64) -> f64
[src]
pub fn get_margin(&self, margin: i64) -> f64
[src]
pub fn get_minimum_size(&self) -> Vector2D<f32, UnknownUnit>
[src]
pub fn get_offset(&self) -> Vector2D<f32, UnknownUnit>
[src]
pub fn set_default_margin(&mut self, margin: i64, offset: f64)
[src]
pub fn test_mask(
&self,
point: Vector2D<f32, UnknownUnit>,
rect: Rect<f32, UnknownUnit>
) -> bool
[src]
&self,
point: Vector2D<f32, UnknownUnit>,
rect: Rect<f32, UnknownUnit>
) -> bool
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for StyleBoxTexture
[src]
fn clone(&self) -> StyleBoxTexture
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for StyleBoxTexture
[src]
impl Deref for StyleBoxTexture
[src]
impl DerefMut for StyleBoxTexture
[src]
impl Drop for StyleBoxTexture
[src]
impl FromVariant for StyleBoxTexture
[src]
fn from_variant(variant: &Variant) -> Result<StyleBoxTexture, FromVariantError>
[src]
impl GodotObject for StyleBoxTexture
[src]
fn class_name() -> &'static str
[src]
unsafe fn from_sys(obj: *mut c_void) -> StyleBoxTexture
[src]
unsafe fn from_return_position_sys(obj: *mut c_void) -> StyleBoxTexture
[src]
unsafe fn to_sys(&self) -> *mut c_void
[src]
impl Instanciable for StyleBoxTexture
[src]
fn construct() -> StyleBoxTexture
[src]
impl ToVariant for StyleBoxTexture
[src]
fn to_variant(&self) -> Variant
[src]
Auto Trait Implementations
impl RefUnwindSafe for StyleBoxTexture
impl !Send for StyleBoxTexture
impl !Sync for StyleBoxTexture
impl Unpin for StyleBoxTexture
impl UnwindSafe for StyleBoxTexture
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Export for T where
T: GodotObject + ToVariant,
[src]
T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,