[−][src]Struct gdnative::XMLParser
core class XMLParser
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
XMLParser inherits methods from:
Methods
impl XMLParser
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Constants
pub const NODE_CDATA: i64
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pub const NODE_NONE: i64
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pub const NODE_TEXT: i64
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pub const NODE_UNKNOWN: i64
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pub const NODE_ELEMENT_END: i64
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pub const NODE_ELEMENT: i64
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pub const NODE_COMMENT: i64
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impl XMLParser
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pub fn new() -> XMLParser
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pub fn new_ref(&self) -> XMLParser
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Creates a new reference to the same reference-counted object.
pub fn get_attribute_count(&self) -> i64
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pub fn get_attribute_name(&self, idx: i64) -> GodotString
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pub fn get_attribute_value(&self, idx: i64) -> GodotString
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pub fn get_current_line(&self) -> i64
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pub fn get_named_attribute_value(&self, name: GodotString) -> GodotString
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pub fn get_named_attribute_value_safe(&self, name: GodotString) -> GodotString
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pub fn get_node_data(&self) -> GodotString
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pub fn get_node_name(&self) -> GodotString
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pub fn get_node_offset(&self) -> i64
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pub fn get_node_type(&mut self) -> XMLParserNodeType
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pub fn has_attribute(&self, name: GodotString) -> bool
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pub fn is_empty(&self) -> bool
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pub fn open(&mut self, file: GodotString) -> Result<(), GodotError>
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pub fn open_buffer(&mut self, buffer: ByteArray) -> Result<(), GodotError>
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pub fn read(&mut self) -> Result<(), GodotError>
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pub fn seek(&mut self, position: i64) -> Result<(), GodotError>
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pub fn skip_section(&mut self)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for XMLParser
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impl Debug for XMLParser
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impl Deref for XMLParser
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impl DerefMut for XMLParser
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impl Drop for XMLParser
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impl FromVariant for XMLParser
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fn from_variant(variant: &Variant) -> Result<XMLParser, FromVariantError>
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impl GodotObject for XMLParser
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> XMLParser
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unsafe fn from_return_position_sys(obj: *mut c_void) -> XMLParser
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for XMLParser
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impl ToVariant for XMLParser
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for XMLParser
impl !Send for XMLParser
impl !Sync for XMLParser
impl Unpin for XMLParser
impl UnwindSafe for XMLParser
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,