[][src]Struct gdnative::VisualScriptCustomNode

pub struct VisualScriptCustomNode { /* fields omitted */ }

core class VisualScriptCustomNode inherits VisualScriptNode (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

VisualScriptCustomNode inherits methods from:

Methods

impl VisualScriptCustomNode[src]

Constants

impl VisualScriptCustomNode[src]

pub fn new() -> VisualScriptCustomNode[src]

pub fn new_ref(&self) -> VisualScriptCustomNode[src]

Creates a new reference to the same reference-counted object.

pub fn _get_caption(&mut self) -> GodotString[src]

pub fn _get_category(&mut self) -> GodotString[src]

pub fn _get_input_value_port_count(&mut self) -> i64[src]

pub fn _get_input_value_port_name(&mut self, idx: i64) -> GodotString[src]

pub fn _get_input_value_port_type(&mut self, idx: i64) -> i64[src]

pub fn _get_output_sequence_port_count(&mut self) -> i64[src]

pub fn _get_output_sequence_port_text(&mut self, idx: i64) -> GodotString[src]

pub fn _get_output_value_port_count(&mut self) -> i64[src]

pub fn _get_output_value_port_name(&mut self, idx: i64) -> GodotString[src]

pub fn _get_output_value_port_type(&mut self, idx: i64) -> i64[src]

pub fn _get_text(&mut self) -> GodotString[src]

pub fn _get_working_memory_size(&mut self) -> i64[src]

pub fn _has_input_sequence_port(&mut self) -> bool[src]

pub fn _script_changed(&mut self)[src]

pub fn _step(
    &mut self,
    inputs: VariantArray,
    outputs: VariantArray,
    start_mode: i64,
    working_mem: VariantArray
) -> Variant
[src]

pub fn to_visual_script_node(&self) -> VisualScriptNode[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = VisualScriptNode>

pub fn new_ref(&self) -> VisualScriptNode[src]

Creates a new reference to the same reference-counted object.

pub fn _get_default_input_values(&self) -> VariantArray[src]

pub fn _set_default_input_values(&mut self, values: VariantArray)[src]

pub fn get_default_input_value(&self, port_idx: i64) -> Variant[src]

pub fn get_visual_script(&self) -> Option<VisualScript>[src]

pub fn ports_changed_notify(&mut self)[src]

pub fn set_default_input_value(&mut self, port_idx: i64, value: Variant)[src]

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for VisualScriptCustomNode[src]

impl Debug for VisualScriptCustomNode[src]

impl Deref for VisualScriptCustomNode[src]

type Target = VisualScriptNode

The resulting type after dereferencing.

impl DerefMut for VisualScriptCustomNode[src]

impl Drop for VisualScriptCustomNode[src]

impl FromVariant for VisualScriptCustomNode[src]

impl GodotObject for VisualScriptCustomNode[src]

impl Instanciable for VisualScriptCustomNode[src]

impl ToVariant for VisualScriptCustomNode[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.