[][src]Struct gdnative::StyleBoxFlat

pub struct StyleBoxFlat { /* fields omitted */ }

core class StyleBoxFlat inherits StyleBox (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

StyleBoxFlat inherits methods from:

Methods

impl StyleBoxFlat[src]

pub fn new() -> StyleBoxFlat[src]

pub fn new_ref(&self) -> StyleBoxFlat[src]

Creates a new reference to the same reference-counted object.

pub fn get_aa_size(&self) -> i64[src]

pub fn get_bg_color(&self) -> Color[src]

pub fn get_border_blend(&self) -> bool[src]

pub fn get_border_color(&self) -> Color[src]

pub fn get_border_width(&self, margin: i64) -> i64[src]

pub fn get_border_width_min(&self) -> i64[src]

pub fn get_corner_detail(&self) -> i64[src]

pub fn get_corner_radius(&self, corner: i64) -> i64[src]

pub fn get_expand_margin(&self, margin: i64) -> f64[src]

pub fn get_shadow_color(&self) -> Color[src]

pub fn get_shadow_offset(&self) -> Vector2D<f32, UnknownUnit>[src]

pub fn get_shadow_size(&self) -> i64[src]

pub fn is_anti_aliased(&self) -> bool[src]

pub fn is_draw_center_enabled(&self) -> bool[src]

pub fn set_aa_size(&mut self, size: i64)[src]

pub fn set_anti_aliased(&mut self, anti_aliased: bool)[src]

pub fn set_bg_color(&mut self, color: Color)[src]

pub fn set_border_blend(&mut self, blend: bool)[src]

pub fn set_border_color(&mut self, color: Color)[src]

pub fn set_border_width(&mut self, margin: i64, width: i64)[src]

pub fn set_border_width_all(&mut self, width: i64)[src]

pub fn set_corner_detail(&mut self, detail: i64)[src]

pub fn set_corner_radius(&mut self, corner: i64, radius: i64)[src]

pub fn set_corner_radius_all(&mut self, radius: i64)[src]

pub fn set_corner_radius_individual(
    &mut self,
    radius_top_left: i64,
    radius_top_right: i64,
    radius_bottom_right: i64,
    radius_bottom_left: i64
)
[src]

pub fn set_draw_center(&mut self, draw_center: bool)[src]

pub fn set_expand_margin(&mut self, margin: i64, size: f64)[src]

pub fn set_expand_margin_all(&mut self, size: f64)[src]

pub fn set_expand_margin_individual(
    &mut self,
    size_left: f64,
    size_top: f64,
    size_right: f64,
    size_bottom: f64
)
[src]

pub fn set_shadow_color(&mut self, color: Color)[src]

pub fn set_shadow_offset(&mut self, offset: Vector2D<f32, UnknownUnit>)[src]

pub fn set_shadow_size(&mut self, size: i64)[src]

pub fn to_style_box(&self) -> StyleBox[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = StyleBox>

pub fn new_ref(&self) -> StyleBox[src]

Creates a new reference to the same reference-counted object.

pub fn draw(&self, canvas_item: Rid, rect: Rect<f32, UnknownUnit>)[src]

pub fn get_center_size(&self) -> Vector2D<f32, UnknownUnit>[src]

pub fn get_current_item_drawn(&self) -> Option<CanvasItem>[src]

pub fn get_default_margin(&self, margin: i64) -> f64[src]

pub fn get_margin(&self, margin: i64) -> f64[src]

pub fn get_minimum_size(&self) -> Vector2D<f32, UnknownUnit>[src]

pub fn get_offset(&self) -> Vector2D<f32, UnknownUnit>[src]

pub fn set_default_margin(&mut self, margin: i64, offset: f64)[src]

pub fn test_mask(
    &self,
    point: Vector2D<f32, UnknownUnit>,
    rect: Rect<f32, UnknownUnit>
) -> bool
[src]

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for StyleBoxFlat[src]

impl Debug for StyleBoxFlat[src]

impl Deref for StyleBoxFlat[src]

type Target = StyleBox

The resulting type after dereferencing.

impl DerefMut for StyleBoxFlat[src]

impl Drop for StyleBoxFlat[src]

impl FromVariant for StyleBoxFlat[src]

impl GodotObject for StyleBoxFlat[src]

impl Instanciable for StyleBoxFlat[src]

impl ToVariant for StyleBoxFlat[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.