[][src]Struct gdnative::DynamicFont

pub struct DynamicFont { /* fields omitted */ }

core class DynamicFont inherits Font (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

DynamicFont inherits methods from:

Methods

impl DynamicFont[src]

Constants

impl DynamicFont[src]

pub fn new() -> DynamicFont[src]

pub fn new_ref(&self) -> DynamicFont[src]

Creates a new reference to the same reference-counted object.

pub fn add_fallback(&mut self, data: Option<DynamicFontData>)[src]

pub fn get_fallback(&self, idx: i64) -> Option<DynamicFontData>[src]

pub fn get_fallback_count(&self) -> i64[src]

pub fn get_font_data(&self) -> Option<DynamicFontData>[src]

pub fn get_outline_color(&self) -> Color[src]

pub fn get_outline_size(&self) -> i64[src]

pub fn get_size(&self) -> i64[src]

pub fn get_spacing(&self, _type: i64) -> i64[src]

pub fn get_use_filter(&self) -> bool[src]

pub fn get_use_mipmaps(&self) -> bool[src]

pub fn remove_fallback(&mut self, idx: i64)[src]

pub fn set_fallback(&mut self, idx: i64, data: Option<DynamicFontData>)[src]

pub fn set_font_data(&mut self, data: Option<DynamicFontData>)[src]

pub fn set_outline_color(&mut self, color: Color)[src]

pub fn set_outline_size(&mut self, size: i64)[src]

pub fn set_size(&mut self, data: i64)[src]

pub fn set_spacing(&mut self, _type: i64, value: i64)[src]

pub fn set_use_filter(&mut self, enable: bool)[src]

pub fn set_use_mipmaps(&mut self, enable: bool)[src]

pub fn to_font(&self) -> Font[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Font>

pub fn new_ref(&self) -> Font[src]

Creates a new reference to the same reference-counted object.

pub fn draw(
    &self,
    canvas_item: Rid,
    position: Vector2D<f32, UnknownUnit>,
    string: GodotString,
    modulate: Color,
    clip_w: i64,
    outline_modulate: Color
)
[src]

pub fn draw_char(
    &self,
    canvas_item: Rid,
    position: Vector2D<f32, UnknownUnit>,
    char: i64,
    next: i64,
    modulate: Color,
    outline: bool
) -> f64
[src]

pub fn get_ascent(&self) -> f64[src]

pub fn get_descent(&self) -> f64[src]

pub fn get_height(&self) -> f64[src]

pub fn get_string_size(&self, string: GodotString) -> Vector2D<f32, UnknownUnit>[src]

pub fn get_wordwrap_string_size(
    &self,
    string: GodotString,
    width: f64
) -> Vector2D<f32, UnknownUnit>
[src]

pub fn has_outline(&self) -> bool[src]

pub fn is_distance_field_hint(&self) -> bool[src]

pub fn update_changes(&mut self)[src]

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for DynamicFont[src]

impl Debug for DynamicFont[src]

impl Deref for DynamicFont[src]

type Target = Font

The resulting type after dereferencing.

impl DerefMut for DynamicFont[src]

impl Drop for DynamicFont[src]

impl FromVariant for DynamicFont[src]

impl GodotObject for DynamicFont[src]

impl Instanciable for DynamicFont[src]

impl ToVariant for DynamicFont[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.