Struct gdnative_visual_script::common::sys::godot_node_path [−]
Fields
_dont_touch_that: [u8; 8]
Trait Implementations
impl Clone for godot_node_path
impl Clone for godot_node_pathfn clone(&self) -> godot_node_path
fn clone(&self) -> godot_node_pathReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Default for godot_node_path
impl Default for godot_node_pathfn default() -> godot_node_path
fn default() -> godot_node_pathReturns the "default value" for a type. Read more
impl Debug for godot_node_path
impl Debug for godot_node_pathfn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>Formats the value using the given formatter. Read more
impl Copy for godot_node_path
impl Copy for godot_node_pathAuto Trait Implementations
impl Send for godot_node_path
impl Send for godot_node_pathimpl Sync for godot_node_path
impl Sync for godot_node_path