Enum gdnative_visual_script::common::sys::godot_property_hint [−]
#[repr(u32)]pub enum godot_property_hint { GODOT_PROPERTY_HINT_NONE, GODOT_PROPERTY_HINT_RANGE, GODOT_PROPERTY_HINT_EXP_RANGE, GODOT_PROPERTY_HINT_ENUM, GODOT_PROPERTY_HINT_EXP_EASING, GODOT_PROPERTY_HINT_LENGTH, GODOT_PROPERTY_HINT_SPRITE_FRAME, GODOT_PROPERTY_HINT_KEY_ACCEL, GODOT_PROPERTY_HINT_FLAGS, GODOT_PROPERTY_HINT_LAYERS_2D_RENDER, GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS, GODOT_PROPERTY_HINT_LAYERS_3D_RENDER, GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS, GODOT_PROPERTY_HINT_FILE, GODOT_PROPERTY_HINT_DIR, GODOT_PROPERTY_HINT_GLOBAL_FILE, GODOT_PROPERTY_HINT_GLOBAL_DIR, GODOT_PROPERTY_HINT_RESOURCE_TYPE, GODOT_PROPERTY_HINT_MULTILINE_TEXT, GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY, GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS, GODOT_PROPERTY_HINT_OBJECT_ID, GODOT_PROPERTY_HINT_TYPE_STRING, GODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, GODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, GODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPE, GODOT_PROPERTY_HINT_METHOD_OF_INSTANCE, GODOT_PROPERTY_HINT_METHOD_OF_SCRIPT, GODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, GODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE, GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT, GODOT_PROPERTY_HINT_MAX, }
Variants
GODOT_PROPERTY_HINT_NONEGODOT_PROPERTY_HINT_RANGEGODOT_PROPERTY_HINT_EXP_RANGEGODOT_PROPERTY_HINT_ENUMGODOT_PROPERTY_HINT_EXP_EASINGGODOT_PROPERTY_HINT_LENGTHGODOT_PROPERTY_HINT_SPRITE_FRAMEGODOT_PROPERTY_HINT_KEY_ACCELGODOT_PROPERTY_HINT_FLAGSGODOT_PROPERTY_HINT_LAYERS_2D_RENDERGODOT_PROPERTY_HINT_LAYERS_2D_PHYSICSGODOT_PROPERTY_HINT_LAYERS_3D_RENDERGODOT_PROPERTY_HINT_LAYERS_3D_PHYSICSGODOT_PROPERTY_HINT_FILEGODOT_PROPERTY_HINT_DIRGODOT_PROPERTY_HINT_GLOBAL_FILEGODOT_PROPERTY_HINT_GLOBAL_DIRGODOT_PROPERTY_HINT_RESOURCE_TYPEGODOT_PROPERTY_HINT_MULTILINE_TEXTGODOT_PROPERTY_HINT_COLOR_NO_ALPHAGODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSYGODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESSGODOT_PROPERTY_HINT_OBJECT_IDGODOT_PROPERTY_HINT_TYPE_STRINGGODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODEGODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPEGODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPEGODOT_PROPERTY_HINT_METHOD_OF_INSTANCEGODOT_PROPERTY_HINT_METHOD_OF_SCRIPTGODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPEGODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPEGODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCEGODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPTGODOT_PROPERTY_HINT_MAX
Trait Implementations
impl Hash for godot_property_hint
impl Hash for godot_property_hintfn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher, Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0
[src]Feeds a slice of this type into the given [Hasher]. Read more
impl Clone for godot_property_hint
impl Clone for godot_property_hintfn clone(&self) -> godot_property_hint
fn clone(&self) -> godot_property_hintReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for godot_property_hint
impl Debug for godot_property_hintfn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>Formats the value using the given formatter. Read more
impl Copy for godot_property_hint
impl Copy for godot_property_hintimpl Eq for godot_property_hint
impl Eq for godot_property_hintimpl PartialEq<godot_property_hint> for godot_property_hint
impl PartialEq<godot_property_hint> for godot_property_hintAuto Trait Implementations
impl Send for godot_property_hint
impl Send for godot_property_hintimpl Sync for godot_property_hint
impl Sync for godot_property_hint