Struct gdnative_visual_script::common::StyleBoxFlat [−][src]
pub struct StyleBoxFlat { /* fields omitted */ }core class StyleBoxFlat inherits StyleBox (reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Feature flag
This type is behind the gdnative crate's common feature flag.
Class hierarchy
StyleBoxFlat inherits methods from:
Methods
impl StyleBoxFlat[src]
impl StyleBoxFlatpub fn new() -> StyleBoxFlat[src]
pub fn new() -> StyleBoxFlatpub fn new_ref(&self) -> StyleBoxFlat[src]
pub fn new_ref(&self) -> StyleBoxFlatCreates a new reference to the same reference-counted object.
pub fn set_bg_color(&mut self, color: Color)[src]
pub fn set_bg_color(&mut self, color: Color)pub fn get_bg_color(&self) -> Color[src]
pub fn get_bg_color(&self) -> Colorpub fn set_border_color(&mut self, color: Color)[src]
pub fn set_border_color(&mut self, color: Color)pub fn get_border_color(&self) -> Color[src]
pub fn get_border_color(&self) -> Colorpub fn set_border_width_all(&mut self, width: i64)[src]
pub fn set_border_width_all(&mut self, width: i64)pub fn get_border_width_min(&self) -> i64[src]
pub fn get_border_width_min(&self) -> i64pub fn set_border_width(&mut self, margin: i64, width: i64)[src]
pub fn set_border_width(&mut self, margin: i64, width: i64)pub fn get_border_width(&self, margin: i64) -> i64[src]
pub fn get_border_width(&self, margin: i64) -> i64pub fn set_border_blend(&mut self, blend: bool)[src]
pub fn set_border_blend(&mut self, blend: bool)pub fn get_border_blend(&self) -> bool[src]
pub fn get_border_blend(&self) -> boolpub fn set_corner_radius_individual(
&mut self,
radius_top_left: i64,
radius_top_right: i64,
radius_bottom_right: i64,
radius_bottom_left: i64
)[src]
pub fn set_corner_radius_individual(
&mut self,
radius_top_left: i64,
radius_top_right: i64,
radius_bottom_right: i64,
radius_bottom_left: i64
)pub fn set_corner_radius_all(&mut self, radius: i64)[src]
pub fn set_corner_radius_all(&mut self, radius: i64)pub fn set_corner_radius(&mut self, corner: i64, radius: i64)[src]
pub fn set_corner_radius(&mut self, corner: i64, radius: i64)pub fn get_corner_radius(&self, corner: i64) -> i64[src]
pub fn get_corner_radius(&self, corner: i64) -> i64pub fn set_expand_margin(&mut self, margin: i64, size: f64)[src]
pub fn set_expand_margin(&mut self, margin: i64, size: f64)pub fn set_expand_margin_all(&mut self, size: f64)[src]
pub fn set_expand_margin_all(&mut self, size: f64)pub fn set_expand_margin_individual(
&mut self,
size_left: f64,
size_top: f64,
size_right: f64,
size_bottom: f64
)[src]
pub fn set_expand_margin_individual(
&mut self,
size_left: f64,
size_top: f64,
size_right: f64,
size_bottom: f64
)pub fn get_expand_margin(&self, margin: i64) -> f64[src]
pub fn get_expand_margin(&self, margin: i64) -> f64pub fn set_draw_center(&mut self, draw_center: bool)[src]
pub fn set_draw_center(&mut self, draw_center: bool)pub fn is_draw_center_enabled(&self) -> bool[src]
pub fn is_draw_center_enabled(&self) -> boolpub fn set_shadow_color(&mut self, color: Color)[src]
pub fn set_shadow_color(&mut self, color: Color)pub fn get_shadow_color(&self) -> Color[src]
pub fn get_shadow_color(&self) -> Colorpub fn set_shadow_size(&mut self, size: i64)[src]
pub fn set_shadow_size(&mut self, size: i64)pub fn get_shadow_size(&self) -> i64[src]
pub fn get_shadow_size(&self) -> i64pub fn set_anti_aliased(&mut self, anti_aliased: bool)[src]
pub fn set_anti_aliased(&mut self, anti_aliased: bool)pub fn is_anti_aliased(&self) -> bool[src]
pub fn is_anti_aliased(&self) -> boolpub fn set_aa_size(&mut self, size: i64)[src]
pub fn set_aa_size(&mut self, size: i64)pub fn get_aa_size(&self) -> i64[src]
pub fn get_aa_size(&self) -> i64pub fn set_corner_detail(&mut self, detail: i64)[src]
pub fn set_corner_detail(&mut self, detail: i64)pub fn get_corner_detail(&self) -> i64[src]
pub fn get_corner_detail(&self) -> i64pub fn test_mask(
&self,
point: TypedVector2D<f32, UnknownUnit>,
rect: TypedRect<f32, UnknownUnit>
) -> bool[src]
pub fn test_mask(
&self,
point: TypedVector2D<f32, UnknownUnit>,
rect: TypedRect<f32, UnknownUnit>
) -> boolInherited from StyleBox.
pub fn set_default_margin(&mut self, margin: i64, offset: f64)[src]
pub fn set_default_margin(&mut self, margin: i64, offset: f64)Inherited from StyleBox.
pub fn get_default_margin(&self, margin: i64) -> f64[src]
pub fn get_default_margin(&self, margin: i64) -> f64Inherited from StyleBox.
pub fn get_margin(&self, margin: i64) -> f64[src]
pub fn get_margin(&self, margin: i64) -> f64Inherited from StyleBox.
pub fn get_minimum_size(&self) -> TypedVector2D<f32, UnknownUnit>[src]
pub fn get_minimum_size(&self) -> TypedVector2D<f32, UnknownUnit>Inherited from StyleBox.
pub fn get_center_size(&self) -> TypedVector2D<f32, UnknownUnit>[src]
pub fn get_center_size(&self) -> TypedVector2D<f32, UnknownUnit>Inherited from StyleBox.
pub fn get_offset(&self) -> TypedVector2D<f32, UnknownUnit>[src]
pub fn get_offset(&self) -> TypedVector2D<f32, UnknownUnit>Inherited from StyleBox.
pub fn draw(&self, canvas_item: Rid, rect: TypedRect<f32, UnknownUnit>)[src]
pub fn draw(&self, canvas_item: Rid, rect: TypedRect<f32, UnknownUnit>)Inherited from StyleBox.
pub fn _setup_local_to_scene(&mut self)[src]
pub fn _setup_local_to_scene(&mut self)Inherited from Resource.
pub fn set_path(&mut self, path: GodotString)[src]
pub fn set_path(&mut self, path: GodotString)Inherited from Resource.
pub fn take_over_path(&mut self, path: GodotString)[src]
pub fn take_over_path(&mut self, path: GodotString)Inherited from Resource.
pub fn get_path(&self) -> GodotString[src]
pub fn get_path(&self) -> GodotStringInherited from Resource.
pub fn set_name(&mut self, name: GodotString)[src]
pub fn set_name(&mut self, name: GodotString)Inherited from Resource.
pub fn get_name(&self) -> GodotString[src]
pub fn get_name(&self) -> GodotStringInherited from Resource.
pub fn get_rid(&self) -> Rid[src]
pub fn get_rid(&self) -> RidInherited from Resource.
pub fn set_local_to_scene(&mut self, enable: bool)[src]
pub fn set_local_to_scene(&mut self, enable: bool)Inherited from Resource.
pub fn is_local_to_scene(&self) -> bool[src]
pub fn is_local_to_scene(&self) -> boolInherited from Resource.
pub fn get_local_scene(&self) -> Option<Node>[src]
pub fn get_local_scene(&self) -> Option<Node>Inherited from Resource.
pub fn setup_local_to_scene(&mut self)[src]
pub fn setup_local_to_scene(&mut self)Inherited from Resource.
pub fn duplicate(&self, subresources: bool) -> Option<Resource>[src]
pub fn duplicate(&self, subresources: bool) -> Option<Resource>Inherited from Resource.
pub fn init_ref(&mut self) -> bool[src]
pub fn init_ref(&mut self) -> boolInherited from Reference.
pub fn _notification(&mut self, what: i64)[src]
pub fn _notification(&mut self, what: i64)Inherited from Object.
pub fn _set(&mut self, property: GodotString, value: Variant) -> bool[src]
pub fn _set(&mut self, property: GodotString, value: Variant) -> boolInherited from Object.
pub fn _get(&mut self, property: GodotString) -> Variant[src]
pub fn _get(&mut self, property: GodotString) -> VariantInherited from Object.
pub fn _get_property_list(&mut self) -> VariantArray[src]
pub fn _get_property_list(&mut self) -> VariantArrayInherited from Object.
pub fn _init(&mut self)[src]
pub fn _init(&mut self)Inherited from Object.
pub fn get_class(&self) -> GodotString[src]
pub fn get_class(&self) -> GodotStringInherited from Object.
pub fn is_class(&self, _type: GodotString) -> bool[src]
pub fn is_class(&self, _type: GodotString) -> boolInherited from Object.
pub fn set(&mut self, property: GodotString, value: Variant)[src]
pub fn set(&mut self, property: GodotString, value: Variant)Inherited from Object.
pub fn get(&self, property: GodotString) -> Variant[src]
pub fn get(&self, property: GodotString) -> VariantInherited from Object.
pub fn set_indexed(&mut self, property: NodePath, value: Variant)[src]
pub fn set_indexed(&mut self, property: NodePath, value: Variant)Inherited from Object.
pub fn get_indexed(&self, property: NodePath) -> Variant[src]
pub fn get_indexed(&self, property: NodePath) -> VariantInherited from Object.
pub fn get_property_list(&self) -> VariantArray[src]
pub fn get_property_list(&self) -> VariantArrayInherited from Object.
pub fn get_method_list(&self) -> VariantArray[src]
pub fn get_method_list(&self) -> VariantArrayInherited from Object.
pub fn notification(&mut self, what: i64, reversed: bool)[src]
pub fn notification(&mut self, what: i64, reversed: bool)Inherited from Object.
pub fn get_instance_id(&self) -> i64[src]
pub fn get_instance_id(&self) -> i64Inherited from Object.
pub fn set_script(&mut self, script: Option<Reference>)[src]
pub fn set_script(&mut self, script: Option<Reference>)Inherited from Object.
pub fn get_script(&self) -> Option<Reference>[src]
pub fn get_script(&self) -> Option<Reference>Inherited from Object.
pub fn set_meta(&mut self, name: GodotString, value: Variant)[src]
pub fn set_meta(&mut self, name: GodotString, value: Variant)Inherited from Object.
pub fn get_meta(&self, name: GodotString) -> Variant[src]
pub fn get_meta(&self, name: GodotString) -> VariantInherited from Object.
pub fn has_meta(&self, name: GodotString) -> bool[src]
pub fn has_meta(&self, name: GodotString) -> boolInherited from Object.
pub fn get_meta_list(&self) -> StringArray[src]
pub fn get_meta_list(&self) -> StringArrayInherited from Object.
pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)[src]
pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)Inherited from Object.
pub fn has_user_signal(&self, signal: GodotString) -> bool[src]
pub fn has_user_signal(&self, signal: GodotString) -> boolInherited from Object.
pub fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> Variant[src]
pub fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> VariantInherited from Object.
pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant[src]
pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> VariantInherited from Object.
pub fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant[src]
pub fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> VariantInherited from Object.
pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant[src]
pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> VariantInherited from Object.
pub fn has_method(&self, method: GodotString) -> bool[src]
pub fn has_method(&self, method: GodotString) -> boolInherited from Object.
pub fn get_signal_list(&self) -> VariantArray[src]
pub fn get_signal_list(&self) -> VariantArrayInherited from Object.
pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray[src]
pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArrayInherited from Object.
pub fn get_incoming_connections(&self) -> VariantArray[src]
pub fn get_incoming_connections(&self) -> VariantArrayInherited from Object.
pub fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> Result<(), GodotError>[src]
pub fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> Result<(), GodotError>Inherited from Object.
pub fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)[src]
pub fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)Inherited from Object.
pub fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> bool[src]
pub fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> boolInherited from Object.
pub fn set_block_signals(&mut self, enable: bool)[src]
pub fn set_block_signals(&mut self, enable: bool)Inherited from Object.
pub fn is_blocking_signals(&self) -> bool[src]
pub fn is_blocking_signals(&self) -> boolInherited from Object.
pub fn property_list_changed_notify(&mut self)[src]
pub fn property_list_changed_notify(&mut self)Inherited from Object.
pub fn set_message_translation(&mut self, enable: bool)[src]
pub fn set_message_translation(&mut self, enable: bool)Inherited from Object.
pub fn can_translate_messages(&self) -> bool[src]
pub fn can_translate_messages(&self) -> boolInherited from Object.
pub fn tr(&self, message: GodotString) -> GodotString[src]
pub fn tr(&self, message: GodotString) -> GodotStringInherited from Object.
pub fn is_queued_for_deletion(&self) -> bool[src]
pub fn is_queued_for_deletion(&self) -> boolInherited from Object.
pub fn to_style_box(&self) -> StyleBox[src]
pub fn to_style_box(&self) -> StyleBoxUp-cast.
pub fn to_resource(&self) -> Resource[src]
pub fn to_resource(&self) -> ResourceUp-cast.
pub fn to_reference(&self) -> Reference[src]
pub fn to_reference(&self) -> ReferenceUp-cast.
pub fn to_object(&self) -> Object[src]
pub fn to_object(&self) -> ObjectUp-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject, [src]
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject, Generic dynamic cast.
Trait Implementations
impl GodotObject for StyleBoxFlat[src]
impl GodotObject for StyleBoxFlatfn class_name() -> &'static str[src]
fn class_name() -> &'static strunsafe fn from_sys(obj: *mut c_void) -> StyleBoxFlat[src]
unsafe fn from_sys(obj: *mut c_void) -> StyleBoxFlatunsafe fn to_sys(&self) -> *mut c_void[src]
unsafe fn to_sys(&self) -> *mut c_voidimpl ToVariant for StyleBoxFlat[src]
impl ToVariant for StyleBoxFlatfn to_variant(&self) -> Variant[src]
fn to_variant(&self) -> Variantfn from_variant(variant: &Variant) -> Option<StyleBoxFlat>[src]
fn from_variant(variant: &Variant) -> Option<StyleBoxFlat>impl Debug for StyleBoxFlat[src]
impl Debug for StyleBoxFlatfn fmt(&self, f: &mut Formatter) -> Result<(), Error>[src]
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>Formats the value using the given formatter. Read more
impl Drop for StyleBoxFlat[src]
impl Drop for StyleBoxFlatAuto Trait Implementations
impl !Send for StyleBoxFlat
impl !Send for StyleBoxFlatimpl !Sync for StyleBoxFlat
impl !Sync for StyleBoxFlat