Struct gdnative_visual_script::common::File [−][src]
pub struct File { /* fields omitted */ }core class File inherits Reference (reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Feature flag
This type is behind the gdnative crate's common feature flag.
Class hierarchy
File inherits methods from:
Methods
impl File[src]
impl Filepub fn new() -> File[src]
pub fn new() -> Filepub fn new_ref(&self) -> File[src]
pub fn new_ref(&self) -> FileCreates a new reference to the same reference-counted object.
pub fn open_encrypted(
&mut self,
path: GodotString,
mode_flags: i64,
key: ByteArray
) -> Result<(), GodotError>[src]
pub fn open_encrypted(
&mut self,
path: GodotString,
mode_flags: i64,
key: ByteArray
) -> Result<(), GodotError>pub fn open_encrypted_with_pass(
&mut self,
path: GodotString,
mode_flags: i64,
pass: GodotString
) -> Result<(), GodotError>[src]
pub fn open_encrypted_with_pass(
&mut self,
path: GodotString,
mode_flags: i64,
pass: GodotString
) -> Result<(), GodotError>pub fn open_compressed(
&mut self,
path: GodotString,
mode_flags: i64,
compression_mode: i64
) -> Result<(), GodotError>[src]
pub fn open_compressed(
&mut self,
path: GodotString,
mode_flags: i64,
compression_mode: i64
) -> Result<(), GodotError>pub fn open(&mut self, path: GodotString, flags: i64) -> Result<(), GodotError>[src]
pub fn open(&mut self, path: GodotString, flags: i64) -> Result<(), GodotError>pub fn close(&mut self)[src]
pub fn close(&mut self)pub fn get_path(&self) -> GodotString[src]
pub fn get_path(&self) -> GodotStringpub fn get_path_absolute(&self) -> GodotString[src]
pub fn get_path_absolute(&self) -> GodotStringpub fn is_open(&self) -> bool[src]
pub fn is_open(&self) -> boolpub fn seek(&mut self, position: i64)[src]
pub fn seek(&mut self, position: i64)pub fn seek_end(&mut self, position: i64)[src]
pub fn seek_end(&mut self, position: i64)pub fn get_position(&self) -> i64[src]
pub fn get_position(&self) -> i64pub fn get_len(&self) -> i64[src]
pub fn get_len(&self) -> i64pub fn eof_reached(&self) -> bool[src]
pub fn eof_reached(&self) -> boolpub fn get_8(&self) -> i64[src]
pub fn get_8(&self) -> i64pub fn get_16(&self) -> i64[src]
pub fn get_16(&self) -> i64pub fn get_32(&self) -> i64[src]
pub fn get_32(&self) -> i64pub fn get_64(&self) -> i64[src]
pub fn get_64(&self) -> i64pub fn get_float(&self) -> f64[src]
pub fn get_float(&self) -> f64pub fn get_double(&self) -> f64[src]
pub fn get_double(&self) -> f64pub fn get_real(&self) -> f64[src]
pub fn get_real(&self) -> f64pub fn get_buffer(&self, len: i64) -> ByteArray[src]
pub fn get_buffer(&self, len: i64) -> ByteArraypub fn get_line(&self) -> GodotString[src]
pub fn get_line(&self) -> GodotStringpub fn get_as_text(&self) -> GodotString[src]
pub fn get_as_text(&self) -> GodotStringpub fn get_md5(&self, path: GodotString) -> GodotString[src]
pub fn get_md5(&self, path: GodotString) -> GodotStringpub fn get_sha256(&self, path: GodotString) -> GodotString[src]
pub fn get_sha256(&self, path: GodotString) -> GodotStringpub fn get_endian_swap(&mut self) -> bool[src]
pub fn get_endian_swap(&mut self) -> boolpub fn set_endian_swap(&mut self, enable: bool)[src]
pub fn set_endian_swap(&mut self, enable: bool)pub fn get_error(&self) -> Result<(), GodotError>[src]
pub fn get_error(&self) -> Result<(), GodotError>pub fn get_var(&self) -> Variant[src]
pub fn get_var(&self) -> Variantpub fn get_csv_line(&self, delim: GodotString) -> StringArray[src]
pub fn get_csv_line(&self, delim: GodotString) -> StringArraypub fn store_8(&mut self, value: i64)[src]
pub fn store_8(&mut self, value: i64)pub fn store_16(&mut self, value: i64)[src]
pub fn store_16(&mut self, value: i64)pub fn store_32(&mut self, value: i64)[src]
pub fn store_32(&mut self, value: i64)pub fn store_64(&mut self, value: i64)[src]
pub fn store_64(&mut self, value: i64)pub fn store_float(&mut self, value: f64)[src]
pub fn store_float(&mut self, value: f64)pub fn store_double(&mut self, value: f64)[src]
pub fn store_double(&mut self, value: f64)pub fn store_real(&mut self, value: f64)[src]
pub fn store_real(&mut self, value: f64)pub fn store_buffer(&mut self, buffer: ByteArray)[src]
pub fn store_buffer(&mut self, buffer: ByteArray)pub fn store_line(&mut self, line: GodotString)[src]
pub fn store_line(&mut self, line: GodotString)pub fn store_string(&mut self, string: GodotString)[src]
pub fn store_string(&mut self, string: GodotString)pub fn store_var(&mut self, value: Variant)[src]
pub fn store_var(&mut self, value: Variant)pub fn store_pascal_string(&mut self, string: GodotString)[src]
pub fn store_pascal_string(&mut self, string: GodotString)pub fn get_pascal_string(&mut self) -> GodotString[src]
pub fn get_pascal_string(&mut self) -> GodotStringpub fn file_exists(&self, path: GodotString) -> bool[src]
pub fn file_exists(&self, path: GodotString) -> boolpub fn get_modified_time(&self, file: GodotString) -> i64[src]
pub fn get_modified_time(&self, file: GodotString) -> i64pub fn init_ref(&mut self) -> bool[src]
pub fn init_ref(&mut self) -> boolInherited from Reference.
pub fn _notification(&mut self, what: i64)[src]
pub fn _notification(&mut self, what: i64)Inherited from Object.
pub fn _set(&mut self, property: GodotString, value: Variant) -> bool[src]
pub fn _set(&mut self, property: GodotString, value: Variant) -> boolInherited from Object.
pub fn _get(&mut self, property: GodotString) -> Variant[src]
pub fn _get(&mut self, property: GodotString) -> VariantInherited from Object.
pub fn _get_property_list(&mut self) -> VariantArray[src]
pub fn _get_property_list(&mut self) -> VariantArrayInherited from Object.
pub fn _init(&mut self)[src]
pub fn _init(&mut self)Inherited from Object.
pub fn get_class(&self) -> GodotString[src]
pub fn get_class(&self) -> GodotStringInherited from Object.
pub fn is_class(&self, _type: GodotString) -> bool[src]
pub fn is_class(&self, _type: GodotString) -> boolInherited from Object.
pub fn set(&mut self, property: GodotString, value: Variant)[src]
pub fn set(&mut self, property: GodotString, value: Variant)Inherited from Object.
pub fn get(&self, property: GodotString) -> Variant[src]
pub fn get(&self, property: GodotString) -> VariantInherited from Object.
pub fn set_indexed(&mut self, property: NodePath, value: Variant)[src]
pub fn set_indexed(&mut self, property: NodePath, value: Variant)Inherited from Object.
pub fn get_indexed(&self, property: NodePath) -> Variant[src]
pub fn get_indexed(&self, property: NodePath) -> VariantInherited from Object.
pub fn get_property_list(&self) -> VariantArray[src]
pub fn get_property_list(&self) -> VariantArrayInherited from Object.
pub fn get_method_list(&self) -> VariantArray[src]
pub fn get_method_list(&self) -> VariantArrayInherited from Object.
pub fn notification(&mut self, what: i64, reversed: bool)[src]
pub fn notification(&mut self, what: i64, reversed: bool)Inherited from Object.
pub fn get_instance_id(&self) -> i64[src]
pub fn get_instance_id(&self) -> i64Inherited from Object.
pub fn set_script(&mut self, script: Option<Reference>)[src]
pub fn set_script(&mut self, script: Option<Reference>)Inherited from Object.
pub fn get_script(&self) -> Option<Reference>[src]
pub fn get_script(&self) -> Option<Reference>Inherited from Object.
pub fn set_meta(&mut self, name: GodotString, value: Variant)[src]
pub fn set_meta(&mut self, name: GodotString, value: Variant)Inherited from Object.
pub fn get_meta(&self, name: GodotString) -> Variant[src]
pub fn get_meta(&self, name: GodotString) -> VariantInherited from Object.
pub fn has_meta(&self, name: GodotString) -> bool[src]
pub fn has_meta(&self, name: GodotString) -> boolInherited from Object.
pub fn get_meta_list(&self) -> StringArray[src]
pub fn get_meta_list(&self) -> StringArrayInherited from Object.
pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)[src]
pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)Inherited from Object.
pub fn has_user_signal(&self, signal: GodotString) -> bool[src]
pub fn has_user_signal(&self, signal: GodotString) -> boolInherited from Object.
pub fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> Variant[src]
pub fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> VariantInherited from Object.
pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant[src]
pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> VariantInherited from Object.
pub fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant[src]
pub fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> VariantInherited from Object.
pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant[src]
pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> VariantInherited from Object.
pub fn has_method(&self, method: GodotString) -> bool[src]
pub fn has_method(&self, method: GodotString) -> boolInherited from Object.
pub fn get_signal_list(&self) -> VariantArray[src]
pub fn get_signal_list(&self) -> VariantArrayInherited from Object.
pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray[src]
pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArrayInherited from Object.
pub fn get_incoming_connections(&self) -> VariantArray[src]
pub fn get_incoming_connections(&self) -> VariantArrayInherited from Object.
pub fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> Result<(), GodotError>[src]
pub fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> Result<(), GodotError>Inherited from Object.
pub fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)[src]
pub fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)Inherited from Object.
pub fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> bool[src]
pub fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> boolInherited from Object.
pub fn set_block_signals(&mut self, enable: bool)[src]
pub fn set_block_signals(&mut self, enable: bool)Inherited from Object.
pub fn is_blocking_signals(&self) -> bool[src]
pub fn is_blocking_signals(&self) -> boolInherited from Object.
pub fn property_list_changed_notify(&mut self)[src]
pub fn property_list_changed_notify(&mut self)Inherited from Object.
pub fn set_message_translation(&mut self, enable: bool)[src]
pub fn set_message_translation(&mut self, enable: bool)Inherited from Object.
pub fn can_translate_messages(&self) -> bool[src]
pub fn can_translate_messages(&self) -> boolInherited from Object.
pub fn tr(&self, message: GodotString) -> GodotString[src]
pub fn tr(&self, message: GodotString) -> GodotStringInherited from Object.
pub fn is_queued_for_deletion(&self) -> bool[src]
pub fn is_queued_for_deletion(&self) -> boolInherited from Object.
pub fn to_reference(&self) -> Reference[src]
pub fn to_reference(&self) -> ReferenceUp-cast.
pub fn to_object(&self) -> Object[src]
pub fn to_object(&self) -> ObjectUp-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject, [src]
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject, Generic dynamic cast.
Trait Implementations
impl GodotObject for File[src]
impl GodotObject for Filefn class_name() -> &'static str[src]
fn class_name() -> &'static strunsafe fn from_sys(obj: *mut c_void) -> File[src]
unsafe fn from_sys(obj: *mut c_void) -> Fileunsafe fn to_sys(&self) -> *mut c_void[src]
unsafe fn to_sys(&self) -> *mut c_voidimpl ToVariant for File[src]
impl ToVariant for Filefn to_variant(&self) -> Variant[src]
fn to_variant(&self) -> Variantfn from_variant(variant: &Variant) -> Option<File>[src]
fn from_variant(variant: &Variant) -> Option<File>impl Debug for File[src]
impl Debug for Filefn fmt(&self, f: &mut Formatter) -> Result<(), Error>[src]
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>Formats the value using the given formatter. Read more
impl Drop for File[src]
impl Drop for File