Struct gdnative_visual_script::common::sys::godot_signal_argument [−]
#[repr(C)]pub struct godot_signal_argument { pub name: godot_string, pub type_: i32, pub hint: godot_property_hint, pub hint_string: godot_string, pub usage: godot_property_usage_flags, pub default_value: godot_variant, }
Fields
name: godot_string
type_: i32
hint: godot_property_hint
hint_string: godot_string
usage: godot_property_usage_flags
default_value: godot_variant
Trait Implementations
impl Clone for godot_signal_argument
impl Clone for godot_signal_argument
fn clone(&self) -> godot_signal_argument
fn clone(&self) -> godot_signal_argument
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Default for godot_signal_argument
impl Default for godot_signal_argument
fn default() -> godot_signal_argument
fn default() -> godot_signal_argument
Returns the "default value" for a type. Read more
impl Debug for godot_signal_argument
impl Debug for godot_signal_argument
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Copy for godot_signal_argument
impl Copy for godot_signal_argument
Auto Trait Implementations
impl Send for godot_signal_argument
impl Send for godot_signal_argument
impl Sync for godot_signal_argument
impl Sync for godot_signal_argument