Struct gdnative_sys::godot_pluginscript_language_desc[][src]

#[repr(C)]pub struct godot_pluginscript_language_desc {
    pub name: *const c_char,
    pub type_: *const c_char,
    pub extension: *const c_char,
    pub recognized_extensions: *mut *const c_char,
    pub init: Option<unsafe extern "C" fn() -> *mut godot_pluginscript_language_data>,
    pub finish: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
    pub reserved_words: *mut *const c_char,
    pub comment_delimiters: *mut *const c_char,
    pub string_delimiters: *mut *const c_char,
    pub has_named_classes: godot_bool,
    pub supports_builtin_mode: godot_bool,
    pub get_template_source_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_class_name: *const godot_string, p_base_class_name: *const godot_string) -> godot_string>,
    pub validate: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_script: *const godot_string, r_line_error: *mut c_int, r_col_error: *mut c_int, r_test_error: *mut godot_string, p_path: *const godot_string, r_functions: *mut godot_pool_string_array) -> godot_bool>,
    pub find_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_function: *const godot_string, p_code: *const godot_string) -> c_int>,
    pub make_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_class: *const godot_string, p_name: *const godot_string, p_args: *const godot_pool_string_array) -> godot_string>,
    pub complete_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_code: *const godot_string, p_path: *const godot_string, p_owner: *mut godot_object, r_options: *mut godot_array, r_force: *mut godot_bool, r_call_hint: *mut godot_string) -> godot_error>,
    pub auto_indent_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_code: *mut godot_string, p_from_line: c_int, p_to_line: c_int)>,
    pub add_global_constant: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_variable: *const godot_string, p_value: *const godot_variant)>,
    pub debug_get_error: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data) -> godot_string>,
    pub debug_get_stack_level_count: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data) -> c_int>,
    pub debug_get_stack_level_line: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> c_int>,
    pub debug_get_stack_level_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> godot_string>,
    pub debug_get_stack_level_source: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> godot_string>,
    pub debug_get_stack_level_locals: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_locals: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>,
    pub debug_get_stack_level_members: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_members: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>,
    pub debug_get_globals: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_locals: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>,
    pub debug_parse_stack_level_expression: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_expression: *const godot_string, p_max_subitems: c_int, p_max_depth: c_int) -> godot_string>,
    pub get_public_functions: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_functions: *mut godot_array)>,
    pub get_public_constants: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_constants: *mut godot_dictionary)>,
    pub profiling_start: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
    pub profiling_stop: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
    pub profiling_get_accumulated_data: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_info: *mut godot_pluginscript_profiling_data, p_info_max: c_int) -> c_int>,
    pub profiling_get_frame_data: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_info: *mut godot_pluginscript_profiling_data, p_info_max: c_int) -> c_int>,
    pub profiling_frame: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
    pub script_desc: godot_pluginscript_script_desc,
}

Fields

name: *const c_chartype_: *const c_charextension: *const c_charrecognized_extensions: *mut *const c_charinit: Option<unsafe extern "C" fn() -> *mut godot_pluginscript_language_data>finish: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>reserved_words: *mut *const c_charcomment_delimiters: *mut *const c_charstring_delimiters: *mut *const c_charhas_named_classes: godot_boolsupports_builtin_mode: godot_boolget_template_source_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_class_name: *const godot_string, p_base_class_name: *const godot_string) -> godot_string>validate: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_script: *const godot_string, r_line_error: *mut c_int, r_col_error: *mut c_int, r_test_error: *mut godot_string, p_path: *const godot_string, r_functions: *mut godot_pool_string_array) -> godot_bool>find_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_function: *const godot_string, p_code: *const godot_string) -> c_int>make_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_class: *const godot_string, p_name: *const godot_string, p_args: *const godot_pool_string_array) -> godot_string>complete_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_code: *const godot_string, p_path: *const godot_string, p_owner: *mut godot_object, r_options: *mut godot_array, r_force: *mut godot_bool, r_call_hint: *mut godot_string) -> godot_error>auto_indent_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_code: *mut godot_string, p_from_line: c_int, p_to_line: c_int)>add_global_constant: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_variable: *const godot_string, p_value: *const godot_variant)>debug_get_error: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data) -> godot_string>debug_get_stack_level_count: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data) -> c_int>debug_get_stack_level_line: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> c_int>debug_get_stack_level_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> godot_string>debug_get_stack_level_source: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> godot_string>debug_get_stack_level_locals: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_locals: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>debug_get_stack_level_members: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_members: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>debug_get_globals: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_locals: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>debug_parse_stack_level_expression: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_expression: *const godot_string, p_max_subitems: c_int, p_max_depth: c_int) -> godot_string>get_public_functions: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_functions: *mut godot_array)>get_public_constants: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_constants: *mut godot_dictionary)>profiling_start: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>profiling_stop: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>profiling_get_accumulated_data: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_info: *mut godot_pluginscript_profiling_data, p_info_max: c_int) -> c_int>profiling_get_frame_data: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_info: *mut godot_pluginscript_profiling_data, p_info_max: c_int) -> c_int>profiling_frame: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>script_desc: godot_pluginscript_script_desc

Trait Implementations

impl Clone for godot_pluginscript_language_desc[src]

impl Copy for godot_pluginscript_language_desc[src]

impl Debug for godot_pluginscript_language_desc[src]

impl Default for godot_pluginscript_language_desc[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.