Struct gdnative_sys::godot_pluginscript_profiling_data[][src]

#[repr(C)]pub struct godot_pluginscript_profiling_data {
    pub signature: godot_string_name,
    pub call_count: godot_int,
    pub total_time: godot_int,
    pub self_time: godot_int,
}

Fields

signature: godot_string_namecall_count: godot_inttotal_time: godot_intself_time: godot_int

Trait Implementations

impl Clone for godot_pluginscript_profiling_data[src]

impl Copy for godot_pluginscript_profiling_data[src]

impl Debug for godot_pluginscript_profiling_data[src]

impl Default for godot_pluginscript_profiling_data[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.