Struct gdnative_sys::godot_property_attributes
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[src]
#[repr(C)]pub struct godot_property_attributes { pub rset_type: godot_method_rpc_mode, pub type_: godot_int, pub hint: godot_property_hint, pub hint_string: godot_string, pub usage: godot_property_usage_flags, pub default_value: godot_variant, }
Fields
rset_type: godot_method_rpc_mode
type_: godot_int
hint: godot_property_hint
hint_string: godot_string
usage: godot_property_usage_flags
default_value: godot_variant
Trait Implementations
impl Debug for godot_property_attributes[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Copy for godot_property_attributes[src]
impl Clone for godot_property_attributes[src]
fn clone(&self) -> Self[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more