Struct gdnative_physics::RigidBody2D[][src]

pub struct RigidBody2D { /* fields omitted */ }

core class RigidBody2D inherits PhysicsBody2D (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

RigidBody2D is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using RigidBody2D::free.

Feature flag

This type is behind the gdnative crate's physics feature flag.

Class hierarchy

RigidBody2D inherits methods from:

Methods

impl RigidBody2D
[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using RigidBody2D::free.

Manually deallocate the object.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Node.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Copy for RigidBody2D
[src]

impl Clone for RigidBody2D
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for RigidBody2D
[src]

Formats the value using the given formatter. Read more

impl GodotObject for RigidBody2D
[src]

impl ToVariant for RigidBody2D
[src]

impl Free for RigidBody2D
[src]

impl QueueFree for RigidBody2D
[src]

Auto Trait Implementations

impl !Send for RigidBody2D

impl !Sync for RigidBody2D