Struct gdnative_physics::common::sys::godot_variant_call_error [−]
#[repr(C)]pub struct godot_variant_call_error { pub error: godot_variant_call_error_error, pub argument: i32, pub expected: godot_variant_type, }
Fields
error: godot_variant_call_error_error
argument: i32
expected: godot_variant_type
Trait Implementations
impl Clone for godot_variant_call_error
impl Clone for godot_variant_call_errorfn clone(&self) -> godot_variant_call_error
fn clone(&self) -> godot_variant_call_errorReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Default for godot_variant_call_error
impl Default for godot_variant_call_errorfn default() -> godot_variant_call_error
fn default() -> godot_variant_call_errorReturns the "default value" for a type. Read more
impl Debug for godot_variant_call_error
impl Debug for godot_variant_call_errorfn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>Formats the value using the given formatter. Read more
impl Copy for godot_variant_call_error
impl Copy for godot_variant_call_errorAuto Trait Implementations
impl Send for godot_variant_call_error
impl Send for godot_variant_call_errorimpl Sync for godot_variant_call_error
impl Sync for godot_variant_call_error