Enum gdnative_physics::common::sys::godot_variant_call_error_error[]

#[repr(u32)]
pub enum godot_variant_call_error_error { GODOT_CALL_ERROR_CALL_OK, GODOT_CALL_ERROR_CALL_ERROR_INVALID_METHOD, GODOT_CALL_ERROR_CALL_ERROR_INVALID_ARGUMENT, GODOT_CALL_ERROR_CALL_ERROR_TOO_MANY_ARGUMENTS, GODOT_CALL_ERROR_CALL_ERROR_TOO_FEW_ARGUMENTS, GODOT_CALL_ERROR_CALL_ERROR_INSTANCE_IS_NULL, }

Variants

Trait Implementations

impl Hash for godot_variant_call_error_error

Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

impl Clone for godot_variant_call_error_error

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for godot_variant_call_error_error

Formats the value using the given formatter. Read more

impl Copy for godot_variant_call_error_error

impl Eq for godot_variant_call_error_error

impl PartialEq<godot_variant_call_error_error> for godot_variant_call_error_error

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations