#[repr(C)]pub struct godot_gdnative_ext_arvr_api_struct {Show 14 fields
pub type_: u32,
pub version: godot_gdnative_api_version,
pub next: *const godot_gdnative_api_struct,
pub godot_arvr_register_interface: Option<unsafe extern "C" fn(*const godot_arvr_interface_gdnative)>,
pub godot_arvr_get_worldscale: Option<unsafe extern "C" fn() -> f32>,
pub godot_arvr_get_reference_frame: Option<unsafe extern "C" fn() -> godot_transform>,
pub godot_arvr_blit: Option<unsafe extern "C" fn(i32, *mut godot_rid, *mut godot_rect2)>,
pub godot_arvr_get_texid: Option<unsafe extern "C" fn(*mut godot_rid) -> i32>,
pub godot_arvr_add_controller: Option<unsafe extern "C" fn(*mut i8, i32, bool, bool) -> i32>,
pub godot_arvr_remove_controller: Option<unsafe extern "C" fn(i32)>,
pub godot_arvr_set_controller_transform: Option<unsafe extern "C" fn(i32, *mut godot_transform, bool, bool)>,
pub godot_arvr_set_controller_button: Option<unsafe extern "C" fn(i32, i32, bool)>,
pub godot_arvr_set_controller_axis: Option<unsafe extern "C" fn(i32, i32, f32, bool)>,
pub godot_arvr_get_controller_rumble: Option<unsafe extern "C" fn(i32) -> f32>,
}
Fields§
§type_: u32
§version: godot_gdnative_api_version
§next: *const godot_gdnative_api_struct
§godot_arvr_register_interface: Option<unsafe extern "C" fn(*const godot_arvr_interface_gdnative)>
§godot_arvr_get_worldscale: Option<unsafe extern "C" fn() -> f32>
§godot_arvr_get_reference_frame: Option<unsafe extern "C" fn() -> godot_transform>
§godot_arvr_blit: Option<unsafe extern "C" fn(i32, *mut godot_rid, *mut godot_rect2)>
§godot_arvr_get_texid: Option<unsafe extern "C" fn(*mut godot_rid) -> i32>
§godot_arvr_add_controller: Option<unsafe extern "C" fn(*mut i8, i32, bool, bool) -> i32>
§godot_arvr_remove_controller: Option<unsafe extern "C" fn(i32)>
§godot_arvr_set_controller_transform: Option<unsafe extern "C" fn(i32, *mut godot_transform, bool, bool)>
§godot_arvr_set_controller_axis: Option<unsafe extern "C" fn(i32, i32, f32, bool)>
§godot_arvr_get_controller_rumble: Option<unsafe extern "C" fn(i32) -> f32>
Trait Implementations§
Source§impl Clone for godot_gdnative_ext_arvr_api_struct
impl Clone for godot_gdnative_ext_arvr_api_struct
Source§fn clone(&self) -> godot_gdnative_ext_arvr_api_struct
fn clone(&self) -> godot_gdnative_ext_arvr_api_struct
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for godot_gdnative_ext_arvr_api_struct
impl Default for godot_gdnative_ext_arvr_api_struct
Source§fn default() -> godot_gdnative_ext_arvr_api_struct
fn default() -> godot_gdnative_ext_arvr_api_struct
Returns the “default value” for a type. Read more
impl Copy for godot_gdnative_ext_arvr_api_struct
Auto Trait Implementations§
impl Freeze for godot_gdnative_ext_arvr_api_struct
impl RefUnwindSafe for godot_gdnative_ext_arvr_api_struct
impl !Send for godot_gdnative_ext_arvr_api_struct
impl !Sync for godot_gdnative_ext_arvr_api_struct
impl Unpin for godot_gdnative_ext_arvr_api_struct
impl UnwindSafe for godot_gdnative_ext_arvr_api_struct
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more