#[repr(C)]pub struct godot_arvr_interface_gdnative {Show 16 fields
pub version: godot_gdnative_api_version,
pub constructor: Option<unsafe extern "C" fn(*mut c_void) -> *mut c_void>,
pub destructor: Option<unsafe extern "C" fn(*mut c_void)>,
pub get_name: Option<unsafe extern "C" fn(*const c_void) -> godot_string>,
pub get_capabilities: Option<unsafe extern "C" fn(*const c_void) -> i32>,
pub get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*const c_void) -> bool>,
pub set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*mut c_void, bool)>,
pub is_stereo: Option<unsafe extern "C" fn(*const c_void) -> bool>,
pub is_initialized: Option<unsafe extern "C" fn(*const c_void) -> bool>,
pub initialize: Option<unsafe extern "C" fn(*mut c_void) -> bool>,
pub uninitialize: Option<unsafe extern "C" fn(*mut c_void)>,
pub get_render_targetsize: Option<unsafe extern "C" fn(*const c_void) -> godot_vector2>,
pub get_transform_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_transform) -> godot_transform>,
pub fill_projection_for_eye: Option<unsafe extern "C" fn(*mut c_void, *mut f32, i32, f32, f32, f32)>,
pub commit_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_rid, *mut godot_rect2)>,
pub process: Option<unsafe extern "C" fn(*mut c_void)>,
}
Fields§
§version: godot_gdnative_api_version
§constructor: Option<unsafe extern "C" fn(*mut c_void) -> *mut c_void>
§destructor: Option<unsafe extern "C" fn(*mut c_void)>
§get_name: Option<unsafe extern "C" fn(*const c_void) -> godot_string>
§get_capabilities: Option<unsafe extern "C" fn(*const c_void) -> i32>
§get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*const c_void) -> bool>
§set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*mut c_void, bool)>
§is_stereo: Option<unsafe extern "C" fn(*const c_void) -> bool>
§is_initialized: Option<unsafe extern "C" fn(*const c_void) -> bool>
§initialize: Option<unsafe extern "C" fn(*mut c_void) -> bool>
§uninitialize: Option<unsafe extern "C" fn(*mut c_void)>
§get_render_targetsize: Option<unsafe extern "C" fn(*const c_void) -> godot_vector2>
§get_transform_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_transform) -> godot_transform>
§fill_projection_for_eye: Option<unsafe extern "C" fn(*mut c_void, *mut f32, i32, f32, f32, f32)>
§commit_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_rid, *mut godot_rect2)>
§process: Option<unsafe extern "C" fn(*mut c_void)>
Trait Implementations§
Source§impl Clone for godot_arvr_interface_gdnative
impl Clone for godot_arvr_interface_gdnative
Source§fn clone(&self) -> godot_arvr_interface_gdnative
fn clone(&self) -> godot_arvr_interface_gdnative
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for godot_arvr_interface_gdnative
impl Default for godot_arvr_interface_gdnative
Source§fn default() -> godot_arvr_interface_gdnative
fn default() -> godot_arvr_interface_gdnative
Returns the “default value” for a type. Read more
impl Copy for godot_arvr_interface_gdnative
Auto Trait Implementations§
impl Freeze for godot_arvr_interface_gdnative
impl RefUnwindSafe for godot_arvr_interface_gdnative
impl Send for godot_arvr_interface_gdnative
impl Sync for godot_arvr_interface_gdnative
impl Unpin for godot_arvr_interface_gdnative
impl UnwindSafe for godot_arvr_interface_gdnative
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more