[][src]Struct gdnative_common::MainLoop

pub struct MainLoop { /* fields omitted */ }

core class MainLoop inherits Object (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

MainLoop is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using MainLoop::free.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

MainLoop inherits methods from:

Methods

impl MainLoop[src]

pub fn new() -> Self[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using MainLoop::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn _input_event(&mut self, ev: Option<InputEvent>)[src]

pub unsafe fn _input_text(&mut self, text: GodotString)[src]

pub unsafe fn _initialize(&mut self)[src]

pub unsafe fn _iteration(&mut self, delta: f64)[src]

pub unsafe fn _idle(&mut self, delta: f64)[src]

pub unsafe fn _drop_files(&mut self, files: StringArray, screen: i64)[src]

pub unsafe fn _finalize(&mut self)[src]

pub unsafe fn input_event(&mut self, ev: Option<InputEvent>)[src]

pub unsafe fn input_text(&mut self, text: GodotString)[src]

pub unsafe fn init(&mut self)[src]

pub unsafe fn iteration(&mut self, delta: f64) -> bool[src]

pub unsafe fn idle(&mut self, delta: f64) -> bool[src]

pub unsafe fn finish(&mut self)[src]

pub unsafe fn _notification(&mut self, what: i64)[src]

Inherited from Object.

pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool[src]

Inherited from Object.

pub unsafe fn _get(&mut self, property: GodotString) -> Variant[src]

Inherited from Object.

pub unsafe fn _get_property_list(&mut self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn _init(&mut self)[src]

Inherited from Object.

pub unsafe fn get_class(&self) -> GodotString[src]

Inherited from Object.

pub unsafe fn is_class(&self, _type: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn set(&mut self, property: GodotString, value: Variant)[src]

Inherited from Object.

pub unsafe fn get(&self, property: GodotString) -> Variant[src]

Inherited from Object.

pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)[src]

Inherited from Object.

pub unsafe fn get_indexed(&self, property: NodePath) -> Variant[src]

Inherited from Object.

pub unsafe fn get_property_list(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn get_method_list(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn notification(&mut self, what: i64, reversed: bool)[src]

Inherited from Object.

pub unsafe fn get_instance_id(&self) -> i64[src]

Inherited from Object.

pub unsafe fn set_script(&mut self, script: Option<Reference>)[src]

Inherited from Object.

pub unsafe fn get_script(&self) -> Option<Reference>[src]

Inherited from Object.

pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)[src]

Inherited from Object.

pub unsafe fn get_meta(&self, name: GodotString) -> Variant[src]

Inherited from Object.

pub unsafe fn has_meta(&self, name: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn get_meta_list(&self) -> StringArray[src]

Inherited from Object.

pub unsafe fn add_user_signal(
    &mut self,
    signal: GodotString,
    arguments: VariantArray
)
[src]

Inherited from Object.

pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn callv(
    &mut self,
    method: GodotString,
    arg_array: VariantArray
) -> Variant
[src]

Inherited from Object.

pub unsafe fn has_method(&self, method: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn get_signal_list(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn get_signal_connection_list(
    &self,
    signal: GodotString
) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn get_incoming_connections(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> GodotResult
[src]

Inherited from Object.

pub unsafe fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub unsafe fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub unsafe fn set_block_signals(&mut self, enable: bool)[src]

Inherited from Object.

pub unsafe fn is_blocking_signals(&self) -> bool[src]

Inherited from Object.

pub unsafe fn property_list_changed_notify(&mut self)[src]

Inherited from Object.

pub unsafe fn set_message_translation(&mut self, enable: bool)[src]

Inherited from Object.

pub unsafe fn can_translate_messages(&self) -> bool[src]

Inherited from Object.

pub unsafe fn tr(&self, message: GodotString) -> GodotString[src]

Inherited from Object.

pub unsafe fn is_queued_for_deletion(&self) -> bool[src]

Inherited from Object.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for MainLoop[src]

impl Copy for MainLoop[src]

impl Debug for MainLoop[src]

impl Free for MainLoop[src]

impl GodotObject for MainLoop[src]

impl ToVariant for MainLoop[src]

Auto Trait Implementations

impl RefUnwindSafe for MainLoop

impl !Send for MainLoop

impl !Sync for MainLoop

impl Unpin for MainLoop

impl UnwindSafe for MainLoop

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.