Struct ClassDB

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pub struct ClassDB { /* private fields */ }
Expand description

core singleton class ClassDB inherits Object (unsafe).

§Official documentation

See the documentation of this class in the Godot engine’s official documentation.

§Feature flag

This type is behind the gdnative crate’s common feature flag.

§Class hierarchy

ClassDB inherits methods from:

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impl ClassDB

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pub fn godot_singleton() -> Self

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pub fn get_class_list(&self) -> StringArray

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pub fn get_inheriters_from_class(&self, class: GodotString) -> StringArray

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pub fn get_parent_class(&self, class: GodotString) -> GodotString

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pub fn class_exists(&self, class: GodotString) -> bool

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pub fn is_parent_class(&self, class: GodotString, inherits: GodotString) -> bool

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pub fn can_instance(&self, class: GodotString) -> bool

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pub fn instance(&self, class: GodotString) -> Variant

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pub fn class_has_signal(&self, class: GodotString, signal: GodotString) -> bool

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pub fn class_get_signal( &self, class: GodotString, signal: GodotString, ) -> Dictionary

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pub fn class_get_signal_list( &self, class: GodotString, no_inheritance: bool, ) -> VariantArray

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pub fn class_get_property_list( &self, class: GodotString, no_inheritance: bool, ) -> VariantArray

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pub fn class_get_property( &self, object: Option<Object>, property: GodotString, ) -> Variant

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pub fn class_set_property( &self, object: Option<Object>, property: GodotString, value: Variant, ) -> GodotResult

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pub fn class_has_method( &self, class: GodotString, method: GodotString, no_inheritance: bool, ) -> bool

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pub fn class_get_method_list( &self, class: GodotString, no_inheritance: bool, ) -> VariantArray

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pub fn class_get_integer_constant_list( &self, class: GodotString, no_inheritance: bool, ) -> StringArray

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pub fn class_has_integer_constant( &self, class: GodotString, name: GodotString, ) -> bool

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pub fn class_get_integer_constant( &self, class: GodotString, name: GodotString, ) -> i64

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pub fn class_get_category(&self, class: GodotString) -> GodotString

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pub fn is_class_enabled(&self, class: GodotString) -> bool

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pub fn _notification(&mut self, what: i64)

Inherited from Object.

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pub fn _set(&mut self, property: GodotString, value: Variant) -> bool

Inherited from Object.

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pub fn _get(&mut self, property: GodotString) -> Variant

Inherited from Object.

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pub fn _get_property_list(&mut self) -> VariantArray

Inherited from Object.

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pub fn _init(&mut self)

Inherited from Object.

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pub fn get_class(&self) -> GodotString

Inherited from Object.

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pub fn is_class(&self, _type: GodotString) -> bool

Inherited from Object.

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pub fn set(&mut self, property: GodotString, value: Variant)

Inherited from Object.

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pub fn get(&self, property: GodotString) -> Variant

Inherited from Object.

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pub fn set_indexed(&mut self, property: NodePath, value: Variant)

Inherited from Object.

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pub fn get_indexed(&self, property: NodePath) -> Variant

Inherited from Object.

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pub fn get_property_list(&self) -> VariantArray

Inherited from Object.

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pub fn get_method_list(&self) -> VariantArray

Inherited from Object.

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pub fn notification(&mut self, what: i64, reversed: bool)

Inherited from Object.

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pub fn get_instance_id(&self) -> i64

Inherited from Object.

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pub fn set_script(&mut self, script: Option<Reference>)

Inherited from Object.

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pub fn get_script(&self) -> Option<Reference>

Inherited from Object.

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pub fn set_meta(&mut self, name: GodotString, value: Variant)

Inherited from Object.

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pub fn get_meta(&self, name: GodotString) -> Variant

Inherited from Object.

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pub fn has_meta(&self, name: GodotString) -> bool

Inherited from Object.

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pub fn get_meta_list(&self) -> StringArray

Inherited from Object.

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pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)

Inherited from Object.

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pub fn has_user_signal(&self, signal: GodotString) -> bool

Inherited from Object.

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pub fn emit_signal( &mut self, signal: GodotString, varargs: &[Variant], ) -> Variant

Inherited from Object.

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pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant

Inherited from Object.

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pub fn call_deferred( &mut self, method: GodotString, varargs: &[Variant], ) -> Variant

Inherited from Object.

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pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant

Inherited from Object.

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pub fn has_method(&self, method: GodotString) -> bool

Inherited from Object.

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pub fn get_signal_list(&self) -> VariantArray

Inherited from Object.

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pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray

Inherited from Object.

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pub fn get_incoming_connections(&self) -> VariantArray

Inherited from Object.

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pub fn connect( &mut self, signal: GodotString, target: Option<Object>, method: GodotString, binds: VariantArray, flags: i64, ) -> GodotResult

Inherited from Object.

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pub fn disconnect( &mut self, signal: GodotString, target: Option<Object>, method: GodotString, )

Inherited from Object.

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pub fn is_connected( &self, signal: GodotString, target: Option<Object>, method: GodotString, ) -> bool

Inherited from Object.

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pub fn set_block_signals(&mut self, enable: bool)

Inherited from Object.

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pub fn is_blocking_signals(&self) -> bool

Inherited from Object.

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pub fn property_list_changed_notify(&mut self)

Inherited from Object.

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pub fn set_message_translation(&mut self, enable: bool)

Inherited from Object.

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pub fn can_translate_messages(&self) -> bool

Inherited from Object.

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pub fn tr(&self, message: GodotString) -> GodotString

Inherited from Object.

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pub fn is_queued_for_deletion(&self) -> bool

Inherited from Object.

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pub fn to_object(&self) -> Object

Up-cast.

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pub fn cast<T: GodotObject>(&self) -> Option<T>

Generic dynamic cast.

Trait Implementations§

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impl Clone for ClassDB

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fn clone(&self) -> ClassDB

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ClassDB

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl GodotObject for ClassDB

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fn class_name() -> &'static str

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impl ToVariant for ClassDB

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fn to_variant(&self) -> Variant

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fn from_variant(variant: &Variant) -> Option<Self>

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impl Copy for ClassDB

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.