Struct ClassBuilder

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pub struct ClassBuilder<C>
where C: NativeClass,
{ /* private fields */ }

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impl<C> ClassBuilder<C>
where C: NativeClass,

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pub fn add_method_advanced(&self, method: ScriptMethod<'_>)

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pub fn add_method( &self, name: &str, method: unsafe extern "C" fn(*mut c_void, *mut c_void, *mut c_void, i32, *mut *mut godot_variant) -> godot_variant, )

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pub fn add_property<T, S, G>(&self, property: Property<'_, T, S, G>)
where T: ToVariant, S: PropertySetter<C, T>, G: PropertyGetter<C, T>,

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pub fn add_signal(&self, signal: Signal<'_>)

Auto Trait Implementations§

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impl<C> Freeze for ClassBuilder<C>

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impl<C> RefUnwindSafe for ClassBuilder<C>
where C: RefUnwindSafe,

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impl<C> !Send for ClassBuilder<C>

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impl<C> !Sync for ClassBuilder<C>

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impl<C> Unpin for ClassBuilder<C>
where C: Unpin,

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impl<C> UnwindSafe for ClassBuilder<C>
where C: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.