Expand description
Types and functionalities to declare and initialize gdnative classes.
§API endpoints
Three endpoints are automatically invoked by the engine during startup and shutdown:
All three must be present.
§Registering a class using the godot_class
macro
See the spinning_cube example in the repositiory.
§Registering a class manually
See the manually_registered example in the repositiory.
Structs§
- Class
Builder - Class
Descriptor - Init
Handle - A handle that can register new classes to the engine during initialization.
- Property
- Property
Usage - Script
Method - Script
Method Attributes - Signal
- Signal
Argument