[][src]Struct gdnative_common::TreeItem

pub struct TreeItem { /* fields omitted */ }

core class TreeItem inherits Object (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

TreeItem inherits methods from:

Methods

impl TreeItem[src]

pub unsafe fn set_cell_mode(&mut self, column: i64, mode: i64)[src]

pub unsafe fn get_cell_mode(&self, column: i64) -> TreeItemTreeCellMode[src]

pub unsafe fn set_checked(&mut self, column: i64, checked: bool)[src]

pub unsafe fn is_checked(&self, column: i64) -> bool[src]

pub unsafe fn set_text(&mut self, column: i64, text: GodotString)[src]

pub unsafe fn get_text(&self, column: i64) -> GodotString[src]

pub unsafe fn set_icon(&mut self, column: i64, texture: Option<Texture>)[src]

pub unsafe fn get_icon(&self, column: i64) -> Option<Texture>[src]

pub unsafe fn set_icon_region(&mut self, column: i64, region: Rect2)[src]

pub unsafe fn get_icon_region(&self, column: i64) -> Rect2[src]

pub unsafe fn set_icon_max_width(&mut self, column: i64, width: i64)[src]

pub unsafe fn get_icon_max_width(&self, column: i64) -> i64[src]

pub unsafe fn set_range(&mut self, column: i64, value: f64)[src]

pub unsafe fn get_range(&self, column: i64) -> f64[src]

pub unsafe fn set_range_config(
    &mut self,
    column: i64,
    min: f64,
    max: f64,
    step: f64,
    expr: bool
)
[src]

pub unsafe fn get_range_config(&mut self, column: i64) -> Dictionary[src]

pub unsafe fn set_metadata(&mut self, column: i64, meta: Variant)[src]

pub unsafe fn get_metadata(&self, column: i64) -> Variant[src]

pub unsafe fn set_custom_draw(
    &mut self,
    column: i64,
    object: Option<Object>,
    callback: GodotString
)
[src]

pub unsafe fn set_collapsed(&mut self, enable: bool)[src]

pub unsafe fn is_collapsed(&mut self) -> bool[src]

pub unsafe fn set_custom_minimum_height(&mut self, height: i64)[src]

pub unsafe fn get_custom_minimum_height(&self) -> i64[src]

pub unsafe fn get_next(&mut self) -> Option<TreeItem>[src]

pub unsafe fn get_prev(&mut self) -> Option<TreeItem>[src]

pub unsafe fn get_parent(&mut self) -> Option<TreeItem>[src]

pub unsafe fn get_children(&mut self) -> Option<TreeItem>[src]

pub unsafe fn get_next_visible(&mut self) -> Option<TreeItem>[src]

pub unsafe fn get_prev_visible(&mut self) -> Option<TreeItem>[src]

pub unsafe fn remove_child(&mut self, child: Option<Object>)[src]

pub unsafe fn set_selectable(&mut self, column: i64, selectable: bool)[src]

pub unsafe fn is_selectable(&self, column: i64) -> bool[src]

pub unsafe fn is_selected(&mut self, column: i64) -> bool[src]

pub unsafe fn select(&mut self, column: i64)[src]

pub unsafe fn deselect(&mut self, column: i64)[src]

pub unsafe fn set_editable(&mut self, column: i64, enabled: bool)[src]

pub unsafe fn is_editable(&mut self, column: i64) -> bool[src]

pub unsafe fn set_custom_color(&mut self, column: i64, color: Color)[src]

pub unsafe fn clear_custom_color(&mut self, column: i64)[src]

pub unsafe fn set_custom_bg_color(
    &mut self,
    column: i64,
    color: Color,
    just_outline: bool
)
[src]

pub unsafe fn clear_custom_bg_color(&mut self, column: i64)[src]

pub unsafe fn get_custom_bg_color(&self, column: i64) -> Color[src]

pub unsafe fn set_custom_as_button(&mut self, column: i64, enable: bool)[src]

pub unsafe fn is_custom_set_as_button(&self, column: i64) -> bool[src]

pub unsafe fn add_button(
    &mut self,
    column: i64,
    button: Option<Texture>,
    button_idx: i64,
    disabled: bool,
    tooltip: GodotString
)
[src]

pub unsafe fn get_button_count(&self, column: i64) -> i64[src]

pub unsafe fn get_button(&self, column: i64, button_idx: i64) -> Option<Texture>[src]

pub unsafe fn set_button(
    &mut self,
    column: i64,
    button_idx: i64,
    button: Option<Texture>
)
[src]

pub unsafe fn erase_button(&mut self, column: i64, button_idx: i64)[src]

pub unsafe fn is_button_disabled(&self, column: i64, button_idx: i64) -> bool[src]

pub unsafe fn set_expand_right(&mut self, column: i64, enable: bool)[src]

pub unsafe fn get_expand_right(&self, column: i64) -> bool[src]

pub unsafe fn set_tooltip(&mut self, column: i64, tooltip: GodotString)[src]

pub unsafe fn get_tooltip(&self, column: i64) -> GodotString[src]

pub unsafe fn set_text_align(&mut self, column: i64, text_align: i64)[src]

pub unsafe fn get_text_align(&self, column: i64) -> TreeItemTextAlign[src]

pub unsafe fn move_to_top(&mut self)[src]

pub unsafe fn move_to_bottom(&mut self)[src]

pub unsafe fn set_disable_folding(&mut self, disable: bool)[src]

pub unsafe fn is_folding_disabled(&self) -> bool[src]

pub unsafe fn _notification(&mut self, what: i64)[src]

Inherited from Object.

pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool[src]

Inherited from Object.

pub unsafe fn _get(&mut self, property: GodotString) -> Variant[src]

Inherited from Object.

pub unsafe fn _get_property_list(&mut self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn _init(&mut self)[src]

Inherited from Object.

pub unsafe fn get_class(&self) -> GodotString[src]

Inherited from Object.

pub unsafe fn is_class(&self, _type: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn set(&mut self, property: GodotString, value: Variant)[src]

Inherited from Object.

pub unsafe fn get(&self, property: GodotString) -> Variant[src]

Inherited from Object.

pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)[src]

Inherited from Object.

pub unsafe fn get_indexed(&self, property: NodePath) -> Variant[src]

Inherited from Object.

pub unsafe fn get_property_list(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn get_method_list(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn notification(&mut self, what: i64, reversed: bool)[src]

Inherited from Object.

pub unsafe fn get_instance_id(&self) -> i64[src]

Inherited from Object.

pub unsafe fn set_script(&mut self, script: Option<Reference>)[src]

Inherited from Object.

pub unsafe fn get_script(&self) -> Option<Reference>[src]

Inherited from Object.

pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)[src]

Inherited from Object.

pub unsafe fn get_meta(&self, name: GodotString) -> Variant[src]

Inherited from Object.

pub unsafe fn has_meta(&self, name: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn get_meta_list(&self) -> StringArray[src]

Inherited from Object.

pub unsafe fn add_user_signal(
    &mut self,
    signal: GodotString,
    arguments: VariantArray
)
[src]

Inherited from Object.

pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn callv(
    &mut self,
    method: GodotString,
    arg_array: VariantArray
) -> Variant
[src]

Inherited from Object.

pub unsafe fn has_method(&self, method: GodotString) -> bool[src]

Inherited from Object.

pub unsafe fn get_signal_list(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn get_signal_connection_list(
    &self,
    signal: GodotString
) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn get_incoming_connections(&self) -> VariantArray[src]

Inherited from Object.

pub unsafe fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> GodotResult
[src]

Inherited from Object.

pub unsafe fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub unsafe fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub unsafe fn set_block_signals(&mut self, enable: bool)[src]

Inherited from Object.

pub unsafe fn is_blocking_signals(&self) -> bool[src]

Inherited from Object.

pub unsafe fn property_list_changed_notify(&mut self)[src]

Inherited from Object.

pub unsafe fn set_message_translation(&mut self, enable: bool)[src]

Inherited from Object.

pub unsafe fn can_translate_messages(&self) -> bool[src]

Inherited from Object.

pub unsafe fn tr(&self, message: GodotString) -> GodotString[src]

Inherited from Object.

pub unsafe fn is_queued_for_deletion(&self) -> bool[src]

Inherited from Object.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for TreeItem[src]

impl Copy for TreeItem[src]

impl Debug for TreeItem[src]

impl GodotObject for TreeItem[src]

impl ToVariant for TreeItem[src]

Auto Trait Implementations

impl RefUnwindSafe for TreeItem

impl !Send for TreeItem

impl !Sync for TreeItem

impl Unpin for TreeItem

impl UnwindSafe for TreeItem

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.