Struct gdnative_common::NavigationMesh[][src]

pub struct NavigationMesh { /* fields omitted */ }

core class NavigationMesh inherits Resource (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

NavigationMesh inherits methods from:

Methods

impl NavigationMesh
[src]

Creates a new reference to the same reference-counted object.

Inherited from Resource.

Inherited from Resource.

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Inherited from Reference.

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Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for NavigationMesh
[src]

Formats the value using the given formatter. Read more

impl GodotObject for NavigationMesh
[src]

impl ToVariant for NavigationMesh
[src]

impl Drop for NavigationMesh
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations