Struct gdnative_common::CircleShape2D[][src]

pub struct CircleShape2D { /* fields omitted */ }

core class CircleShape2D inherits Shape2D (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

CircleShape2D inherits methods from:

Methods

impl CircleShape2D
[src]

Creates a new reference to the same reference-counted object.

Inherited from Shape2D.

Inherited from Shape2D.

Inherited from Shape2D.

Inherited from Shape2D.

Inherited from Shape2D.

Inherited from Shape2D.

Inherited from Resource.

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Inherited from Reference.

Inherited from Object.

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Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for CircleShape2D
[src]

Formats the value using the given formatter. Read more

impl GodotObject for CircleShape2D
[src]

impl ToVariant for CircleShape2D
[src]

impl Drop for CircleShape2D
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

impl !Send for CircleShape2D

impl !Sync for CircleShape2D