Enum gdnative_common::MeshArrayFormat [−][src]
#[repr(u32)]pub enum MeshArrayFormat { Vertex, Normal, Tangent, Color, ArrayCompressBase, TexUv, TexUv2, Bones, Weights, Index, ArrayCompressVertex, ArrayCompressNormal, ArrayCompressTangent, ArrayCompressColor, ArrayCompressTexUv, ArrayCompressTexUv2, ArrayCompressBones, ArrayCompressWeights, ArrayCompressDefault, ArrayCompressIndex, ArrayFlagUse2dVertices, ArrayFlagUse16BitBones, }
Variants
VertexNormalTangentColorArrayCompressBaseTexUvTexUv2BonesWeightsIndexArrayCompressVertexArrayCompressNormalArrayCompressTangentArrayCompressColorArrayCompressTexUvArrayCompressTexUv2ArrayCompressBonesArrayCompressWeightsArrayCompressDefaultArrayCompressIndexArrayFlagUse2dVerticesArrayFlagUse16BitBones
Trait Implementations
impl Copy for MeshArrayFormat[src]
impl Copy for MeshArrayFormatimpl Clone for MeshArrayFormat[src]
impl Clone for MeshArrayFormatfn clone(&self) -> MeshArrayFormat[src]
fn clone(&self) -> MeshArrayFormatReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for MeshArrayFormat[src]
impl Debug for MeshArrayFormatfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for MeshArrayFormat[src]
impl PartialEq for MeshArrayFormatfn eq(&self, other: &MeshArrayFormat) -> bool[src]
fn eq(&self, other: &MeshArrayFormat) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for MeshArrayFormat[src]
impl Eq for MeshArrayFormatimpl Hash for MeshArrayFormat[src]
impl Hash for MeshArrayFormatAuto Trait Implementations
impl Send for MeshArrayFormat
impl Send for MeshArrayFormatimpl Sync for MeshArrayFormat
impl Sync for MeshArrayFormat