Enum gdnative_common::MeshArrayFormat[][src]

#[repr(u32)]
pub enum MeshArrayFormat { Vertex, Normal, Tangent, Color, ArrayCompressBase, TexUv, TexUv2, Bones, Weights, Index, ArrayCompressVertex, ArrayCompressNormal, ArrayCompressTangent, ArrayCompressColor, ArrayCompressTexUv, ArrayCompressTexUv2, ArrayCompressBones, ArrayCompressWeights, ArrayCompressDefault, ArrayCompressIndex, ArrayFlagUse2dVertices, ArrayFlagUse16BitBones, }

Variants

Trait Implementations

impl Copy for MeshArrayFormat
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impl Clone for MeshArrayFormat
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for MeshArrayFormat
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Formats the value using the given formatter. Read more

impl PartialEq for MeshArrayFormat
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for MeshArrayFormat
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impl Hash for MeshArrayFormat
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Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

Auto Trait Implementations