[−][src]Struct gdnative_bindings::AudioEffectSpectrumAnalyzer
core class AudioEffectSpectrumAnalyzer
inherits AudioEffect
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
AudioEffectSpectrumAnalyzer inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref
and TRef
smart pointers,
and the Instance
API. The typestate Access
in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref
.
Implementations
impl AudioEffectSpectrumAnalyzer
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Constants
pub const FFT_SIZE_1024: i64
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pub const FFT_SIZE_2048: i64
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pub const FFT_SIZE_256: i64
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pub const FFT_SIZE_4096: i64
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pub const FFT_SIZE_512: i64
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pub const FFT_SIZE_MAX: i64
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impl AudioEffectSpectrumAnalyzer
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pub fn new() -> Ref<Self, Unique>
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Creates a new instance of this object.
This is a reference-counted type. The returned object is automatically managed
by Ref
.
pub fn buffer_length(&self) -> f64
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pub fn fft_size(&self) -> FftSize
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pub fn tap_back_pos(&self) -> f64
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pub fn set_buffer_length(&self, seconds: f64)
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pub fn set_fft_size(&self, size: i64)
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pub fn set_tap_back_pos(&self, seconds: f64)
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Trait Implementations
impl Debug for AudioEffectSpectrumAnalyzer
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impl Deref for AudioEffectSpectrumAnalyzer
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type Target = AudioEffect
The resulting type after dereferencing.
fn deref(&self) -> &AudioEffect
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impl DerefMut for AudioEffectSpectrumAnalyzer
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fn deref_mut(&mut self) -> &mut AudioEffect
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impl GodotObject for AudioEffectSpectrumAnalyzer
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type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the
Ref
smart pointer. See its type-level documentation for more
information. Read more
fn class_name() -> &'static str
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fn null() -> Null<Self>
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fn new() -> Ref<Self, Unique> where
Self: Instanciable,
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Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>,
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T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject,
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Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>
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unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>,
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Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>
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impl Instanciable for AudioEffectSpectrumAnalyzer
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impl Sealed for AudioEffectSpectrumAnalyzer
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impl SubClass<AudioEffect> for AudioEffectSpectrumAnalyzer
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impl SubClass<Object> for AudioEffectSpectrumAnalyzer
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impl SubClass<Reference> for AudioEffectSpectrumAnalyzer
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impl SubClass<Resource> for AudioEffectSpectrumAnalyzer
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Auto Trait Implementations
impl RefUnwindSafe for AudioEffectSpectrumAnalyzer
impl !Send for AudioEffectSpectrumAnalyzer
impl !Sync for AudioEffectSpectrumAnalyzer
impl Unpin for AudioEffectSpectrumAnalyzer
impl UnwindSafe for AudioEffectSpectrumAnalyzer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject,
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T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,