[][src]Struct gdnative_bindings::AudioEffectSpectrumAnalyzer

pub struct AudioEffectSpectrumAnalyzer { /* fields omitted */ }

core class AudioEffectSpectrumAnalyzer inherits AudioEffect (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffectSpectrumAnalyzer inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl AudioEffectSpectrumAnalyzer[src]

Constants

impl AudioEffectSpectrumAnalyzer[src]

pub fn new() -> Ref<Self, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn buffer_length(&self) -> f64[src]

pub fn fft_size(&self) -> FftSize[src]

pub fn tap_back_pos(&self) -> f64[src]

pub fn set_buffer_length(&self, seconds: f64)[src]

pub fn set_fft_size(&self, size: i64)[src]

pub fn set_tap_back_pos(&self, seconds: f64)[src]

Trait Implementations

impl Debug for AudioEffectSpectrumAnalyzer[src]

impl Deref for AudioEffectSpectrumAnalyzer[src]

type Target = AudioEffect

The resulting type after dereferencing.

impl DerefMut for AudioEffectSpectrumAnalyzer[src]

impl GodotObject for AudioEffectSpectrumAnalyzer[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for AudioEffectSpectrumAnalyzer[src]

impl Sealed for AudioEffectSpectrumAnalyzer[src]

impl SubClass<AudioEffect> for AudioEffectSpectrumAnalyzer[src]

impl SubClass<Object> for AudioEffectSpectrumAnalyzer[src]

impl SubClass<Reference> for AudioEffectSpectrumAnalyzer[src]

impl SubClass<Resource> for AudioEffectSpectrumAnalyzer[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.