pub struct GameId(pub [u8; 6]);
Expand description
A 6-character ID for a game
Tuple Fields§
§0: [u8; 6]
Trait Implementations§
Source§impl BinRead for GameId
impl BinRead for GameId
Source§type Args = ()
type Args = ()
The type of arguments needed to be supplied in order to read this type, usually a tuple. Read more
Source§fn read_options<R: Read + Seek>(
__binread_generated_var_reader: &mut R,
__binread_generated_var_options: &ReadOptions,
__binread_generated_var_arguments: Self::Args,
) -> BinResult<Self>
fn read_options<R: Read + Seek>( __binread_generated_var_reader: &mut R, __binread_generated_var_options: &ReadOptions, __binread_generated_var_arguments: Self::Args, ) -> BinResult<Self>
Read the type from the reader
fn after_parse<R: Read + Seek>( &mut self, __binread_generated_var_reader: &mut R, __binread_generated_var_options: &ReadOptions, __binread_generated_var_arguments: Self::Args, ) -> BinResult<()>
Source§fn read<R>(reader: &mut R) -> Result<Self, Error>
fn read<R>(reader: &mut R) -> Result<Self, Error>
Read the type from the reader while assuming no arguments have been passed Read more
Auto Trait Implementations§
impl Freeze for GameId
impl RefUnwindSafe for GameId
impl Send for GameId
impl Sync for GameId
impl Unpin for GameId
impl UnwindSafe for GameId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more