Struct game_tookit::bevy::render::texture::DefaultImageSampler
pub struct DefaultImageSampler(/* private fields */);
Expand description
A rendering resource for the default image sampler which is set during renderer initialization.
The ImagePlugin
can be set during app initialization to change the default
image sampler.
Methods from Deref<Target = Sampler>§
Trait Implementations§
§impl Clone for DefaultImageSampler
impl Clone for DefaultImageSampler
§fn clone(&self) -> DefaultImageSampler
fn clone(&self) -> DefaultImageSampler
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DefaultImageSampler
impl Debug for DefaultImageSampler
§impl Deref for DefaultImageSampler
impl Deref for DefaultImageSampler
§impl DerefMut for DefaultImageSampler
impl DerefMut for DefaultImageSampler
§fn deref_mut(&mut self) -> &mut <DefaultImageSampler as Deref>::Target
fn deref_mut(&mut self) -> &mut <DefaultImageSampler as Deref>::Target
Mutably dereferences the value.
impl Resource for DefaultImageSamplerwhere DefaultImageSampler: Send + Sync + 'static,
Auto Trait Implementations§
impl RefUnwindSafe for DefaultImageSampler
impl Send for DefaultImageSampler
impl Sync for DefaultImageSampler
impl Unpin for DefaultImageSampler
impl UnwindSafe for DefaultImageSampler
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.