pub struct SkillDefinition<K, E, S, I> {
pub key: S,
pub name: String,
pub friendly_name: String,
pub description: String,
pub cooldown: f64,
pub passive: bool,
pub conditions: Vec<StatCondition<K>>,
pub item_conditions: Vec<(I, usize, UseMode)>,
pub stat_effectors: Vec<E>,
}
Expand description
The definition of an usable skill.
Fields§
§key: S
The id of this skill.
name: String
The name.
friendly_name: String
The computer friendly name.
description: String
The complete description of this skill.
cooldown: f64
The cooldown between usages of this skill.
passive: bool
Whether this skill is will activate automatically once all conditions are met or if it needs to be manually activated.
conditions: Vec<StatCondition<K>>
The stats conditions required to activate this skill.
item_conditions: Vec<(I, usize, UseMode)>
The item conditions required to activate this skill.
stat_effectors: Vec<E>
The caused stat effectors.
Implementations§
Source§impl<K, E, S, I> SkillDefinition<K, E, S, I>
impl<K, E, S, I> SkillDefinition<K, E, S, I>
Trait Implementations§
Source§impl<K: Clone, E: Clone, S: Clone, I: Clone> Clone for SkillDefinition<K, E, S, I>
impl<K: Clone, E: Clone, S: Clone, I: Clone> Clone for SkillDefinition<K, E, S, I>
Source§fn clone(&self) -> SkillDefinition<K, E, S, I>
fn clone(&self) -> SkillDefinition<K, E, S, I>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'de, K, E, S, I> Deserialize<'de> for SkillDefinition<K, E, S, I>
impl<'de, K, E, S, I> Deserialize<'de> for SkillDefinition<K, E, S, I>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<K, E, S, I> Freeze for SkillDefinition<K, E, S, I>where
S: Freeze,
impl<K, E, S, I> RefUnwindSafe for SkillDefinition<K, E, S, I>
impl<K, E, S, I> Send for SkillDefinition<K, E, S, I>
impl<K, E, S, I> Sync for SkillDefinition<K, E, S, I>
impl<K, E, S, I> Unpin for SkillDefinition<K, E, S, I>
impl<K, E, S, I> UnwindSafe for SkillDefinition<K, E, S, I>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more