Struct game_features::EffectorDefinition [−][src]
pub struct EffectorDefinition<K, E> { pub key: E, pub duration: Option<f64>, pub effects: Vec<(K, EffectorType)>, }
Expand description
The definition of a stat effector. This modifies temporarily the value of a stat.
Fields
key: E
The key of the effector.
duration: Option<f64>
The duration of the effector. None means that it does not expire. Some(0) means that it is applied only once. Some(n) means that it is applied for n seconds.
effects: Vec<(K, EffectorType)>
The effects that cause this effector. Note that effectors can only cause effects on a single stat. To affect multiple stats, create multiple effectors.
Implementations
impl<K, E> EffectorDefinition<K, E>
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impl<K, E> EffectorDefinition<K, E>
[src]Trait Implementations
impl<K: Clone, E: Clone> Clone for EffectorDefinition<K, E>
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impl<K: Clone, E: Clone> Clone for EffectorDefinition<K, E>
[src]fn clone(&self) -> EffectorDefinition<K, E>
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fn clone(&self) -> EffectorDefinition<K, E>
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl<K: Debug, E: Debug> Debug for EffectorDefinition<K, E>
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impl<K: Debug, E: Debug> Debug for EffectorDefinition<K, E>
[src]impl<'de, K, E> Deserialize<'de> for EffectorDefinition<K, E> where
K: Deserialize<'de>,
E: Deserialize<'de>,
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impl<'de, K, E> Deserialize<'de> for EffectorDefinition<K, E> where
K: Deserialize<'de>,
E: Deserialize<'de>,
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl<K, E> RefUnwindSafe for EffectorDefinition<K, E> where
E: RefUnwindSafe,
K: RefUnwindSafe,
E: RefUnwindSafe,
K: RefUnwindSafe,
impl<K, E> Send for EffectorDefinition<K, E> where
E: Send,
K: Send,
E: Send,
K: Send,
impl<K, E> Sync for EffectorDefinition<K, E> where
E: Sync,
K: Sync,
E: Sync,
K: Sync,
impl<K, E> Unpin for EffectorDefinition<K, E> where
E: Unpin,
K: Unpin,
E: Unpin,
K: Unpin,
impl<K, E> UnwindSafe for EffectorDefinition<K, E> where
E: UnwindSafe,
K: UnwindSafe,
E: UnwindSafe,
K: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,