pub struct CustomTile {
pub hold: Hold,
pub surface: Surface,
}Expand description
How the movement treats one kind of custom tile. The default is air.
Fields§
§hold: HoldWhether and how it holds the character.
surface: SurfaceThe surface it is, when it holds the character (solid or a platform).
Implementations§
Trait Implementations§
Source§impl Clone for CustomTile
impl Clone for CustomTile
impl Copy for CustomTile
Source§impl Debug for CustomTile
impl Debug for CustomTile
Source§impl Default for CustomTile
impl Default for CustomTile
Source§impl PartialEq for CustomTile
impl PartialEq for CustomTile
impl StructuralPartialEq for CustomTile
Auto Trait Implementations§
impl Freeze for CustomTile
impl RefUnwindSafe for CustomTile
impl Send for CustomTile
impl Sync for CustomTile
impl Unpin for CustomTile
impl UnsafeUnpin for CustomTile
impl UnwindSafe for CustomTile
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T: ?Sized,
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T: Any,
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