pub struct Game2EnterArena {
pub game_type: i32,
pub field_type: i32,
pub number_of_teams: i32,
pub players: Vec<Game2PlayerData>,
pub game_level: GameLevelData,
}
Fields§
§game_type: i32
§field_type: i32
§number_of_teams: i32
§players: Vec<Game2PlayerData>
§game_level: GameLevelData
Trait Implementations§
Source§impl BaseParser for Game2EnterArena
impl BaseParser for Game2EnterArena
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2EnterArena
impl Clone for Game2EnterArena
Source§fn clone(&self) -> Game2EnterArena
fn clone(&self) -> Game2EnterArena
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2EnterArena
impl Debug for Game2EnterArena
Source§impl Default for Game2EnterArena
impl Default for Game2EnterArena
Source§fn default() -> Game2EnterArena
fn default() -> Game2EnterArena
Returns the “default value” for a type. Read more
Source§impl PacketVariable for Game2EnterArena
impl PacketVariable for Game2EnterArena
Source§impl PartialEq for Game2EnterArena
impl PartialEq for Game2EnterArena
impl StructuralPartialEq for Game2EnterArena
Auto Trait Implementations§
impl Freeze for Game2EnterArena
impl RefUnwindSafe for Game2EnterArena
impl Send for Game2EnterArena
impl Sync for Game2EnterArena
impl Unpin for Game2EnterArena
impl UnwindSafe for Game2EnterArena
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more