Struct ScriptMessageContext

Source
pub struct ScriptMessageContext<'a, 'b, 'c> {
    pub dt: f32,
    pub elapsed_time: f32,
    pub plugins: PluginsRefMut<'a>,
    pub handle: Handle<Node>,
    pub scene: &'b mut Scene,
    pub scene_handle: Handle<Scene>,
    pub resource_manager: &'a ResourceManager,
    pub message_sender: &'c ScriptMessageSender,
    pub task_pool: &'a mut TaskPoolHandler,
    pub graphics_context: &'a mut GraphicsContext,
    pub user_interfaces: &'a mut UiContainer,
    pub script_index: usize,
}
Expand description

A set of data, that provides contextual information for script methods.

Fields§

§dt: f32

Amount of time that passed from last call. It has valid values only when called from on_update.

§elapsed_time: f32

Amount of time (in seconds) that passed from creation of the engine. Keep in mind, that this value is not guaranteed to match real time. A user can change delta time with which the engine “ticks” and this delta time affects elapsed time.

§plugins: PluginsRefMut<'a>

A slice of references to all registered plugins. For example you can store some “global” data in a plugin and access it later in scripts. See examples in the ScriptContext struct.

§handle: Handle<Node>

Handle of a node to which the script instance belongs to. To access the node itself use scene field:

let node_mut = &mut context.scene.graph[context.handle];
§scene: &'b mut Scene

A reference to a scene the script instance belongs to. You have full mutable access to scene content in most of the script methods.

§scene_handle: Handle<Scene>

A handle of a scene the script instance belongs to.

§resource_manager: &'a ResourceManager

A reference to resource manager, use it to load resources.

§message_sender: &'c ScriptMessageSender

An message sender. Every message sent via this sender will be then passed to every ScriptTrait::on_message method of every script.

§task_pool: &'a mut TaskPoolHandler

Task pool for asynchronous task management.

§graphics_context: &'a mut GraphicsContext

Current graphics context of the engine. See GraphicsContext docs for more info.

§user_interfaces: &'a mut UiContainer

A reference to user interface container of the engine. The engine guarantees that there’s at least one user interface exists. Use context.user_interfaces.first()/first_mut() to get a reference to it.

§script_index: usize

Index of the script. Never save this index, it is only valid while this context exists!

Auto Trait Implementations§

§

impl<'a, 'b, 'c> Freeze for ScriptMessageContext<'a, 'b, 'c>

§

impl<'a, 'b, 'c> !RefUnwindSafe for ScriptMessageContext<'a, 'b, 'c>

§

impl<'a, 'b, 'c> !Send for ScriptMessageContext<'a, 'b, 'c>

§

impl<'a, 'b, 'c> !Sync for ScriptMessageContext<'a, 'b, 'c>

§

impl<'a, 'b, 'c> Unpin for ScriptMessageContext<'a, 'b, 'c>

§

impl<'a, 'b, 'c> !UnwindSafe for ScriptMessageContext<'a, 'b, 'c>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn as_any(&self) -> &(dyn Any + 'static)

Converts self reference as a reference to Any. Could be used to downcast a trait object to a particular type.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts self reference as a reference to Any. Could be used to downcast a trait object to a particular type.
Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Source§

impl<T> FieldValue for T
where T: 'static,

Source§

fn as_any(&self) -> &(dyn Any + 'static)

Casts self to a &dyn Any
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more