pub struct TerrainBuilder { /* private fields */ }Expand description
Terrain builder allows you to quickly build a terrain with required features.
Implementations§
Source§impl TerrainBuilder
impl TerrainBuilder
Sourcepub fn new(base_builder: BaseBuilder) -> Self
pub fn new(base_builder: BaseBuilder) -> Self
Creates new builder instance.
Sourcepub fn with_holes(self, holes_enabled: bool) -> Self
pub fn with_holes(self, holes_enabled: bool) -> Self
Enables or disables holes from the terrain.
Sourcepub fn with_chunk_size(self, size: Vector2<f32>) -> Self
pub fn with_chunk_size(self, size: Vector2<f32>) -> Self
Sets desired chunk size in meters.
Sourcepub fn with_mask_size(self, size: Vector2<u32>) -> Self
pub fn with_mask_size(self, size: Vector2<u32>) -> Self
Sets desired mask size in pixels.
Sourcepub fn with_width_chunks(self, width_chunks: Range<i32>) -> Self
pub fn with_width_chunks(self, width_chunks: Range<i32>) -> Self
Sets desired chunk amount along width axis.
Sourcepub fn with_length_chunks(self, length_chunks: Range<i32>) -> Self
pub fn with_length_chunks(self, length_chunks: Range<i32>) -> Self
Sets desired chunk amount along length axis.
Sourcepub fn with_height_map_size(self, size: Vector2<u32>) -> Self
pub fn with_height_map_size(self, size: Vector2<u32>) -> Self
Sets desired height map size in pixels.
Sourcepub fn with_layers(self, layers: Vec<Layer>) -> Self
pub fn with_layers(self, layers: Vec<Layer>) -> Self
Sets desired layers that will be used for each chunk in the terrain.
Sourcepub fn with_block_size(self, block_size: Vector2<u32>) -> Self
pub fn with_block_size(self, block_size: Vector2<u32>) -> Self
Sets desired block size. Block - is a smallest renderable piece of terrain which will be used for level-of-detail functionality.
Sourcepub fn build_node(self) -> Node
pub fn build_node(self) -> Node
Build terrain node.
Auto Trait Implementations§
impl !Freeze for TerrainBuilder
impl !RefUnwindSafe for TerrainBuilder
impl Send for TerrainBuilder
impl !Sync for TerrainBuilder
impl Unpin for TerrainBuilder
impl !UnwindSafe for TerrainBuilder
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